Potion of Human Control

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Description
Enc.: 25
XP: 500
GP: 900 
Potions
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DMG

A potion of human control allows the imbiber to control up to 32 levels/hit dice of humans/humanoids/demi-humans as if a charm person spell had been cast,
    and the human types to be controlled are entitled to saving throws versus magic.
Any pluses on hit dice are rounded down to the lowest whole die, i.e. 1 + 2 = 1, 2 + 6 = 2.
The type of human(s) which can be controlled is randomly determined on the table below:
 
Die Roll Type Colour Taste
1-2 Dwarves golden musty
3-4 Elves/Half-Elves blues sweet
5-6 Gnomes terra cotta herbal (horseradish)
7-8 Hobbits yellow salty
9-10 Half-Orcs dun metallic
11-16 Humans rainbow milky
17-19 Humanoids (gnolls, orcs, goblins, etc.) saffron sweet
20 Elves, Half-Elves, and Humans cream bilious

This potion lasts for from 5-30 rounds.

Appearance/Consistency: viscous
Transperancy: luminous (determine transperancy)

OA: When determining the type of creature that can be controlled, use the following table.
 
D20 Roll Potion Controls Colour Taste
1-2 Korobokuru ebony dusty
3-5 Hengeyokai pink spicy
6 Spirit folk cherry metallic
7-15 Human rainbow milky
16 Tengu saffron milky
17-19 Korobokuru, hengeyokai, and humans cerulean perfumy
20 Gajin (roll on the DMG table) ^^ ^^