Manual of Stealthy Pilfering~~


Enc.:
IS: 
Class: T
XP: 8k
GP: 40k 
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Aura:
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Miscellaneous Magic
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Magic Items
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DMG

This guide to expertise at thievery is so
learned and erudite that any single thief who reads it and then spends 1
month thereafter practicing the skills therein will gain experience points
sufficient to place him or her at the mid-point of the next higher level. The
text disappears after reading, but knowledge is retained for 3 months -- as
with other magical texts of this sort, the knowledge cannot be recorded or
told of, however. Any additional reading of a like manual’ is of no benefit
to the same character. Assassins who read the work will gain but 5,000 additional
experience points after the contents have been read and
pondered for 1 week. Fighters, magic-users, and monks will not comprehend
the work. Clerics, rangers, and paladins who read even a word of the
book take 5-20 hit points of damage, are stunned for a like number of
rounds, and if a saving throw versus magic is failed, they lose 5,000-20,000
experience points as well. In addition, such characters must atone within 1 day or lose 1 point of wisdom.