[White, Gray, Black] Robe of the Archmagi~~

"Color of a robe of the archmagi is not determinable until donned by a magic-user."
<>


Enc.: 2.5 (worn), 5 (folded)
IS: 
Aura:
XP: 6k
GP: 65k 
-
-
Class: M
-
-
Miscellaneous Magic
-
Magic Items
-
DMG

This normal-appearing garment can be white (45% - good alignment),
gray (30% - neutral, but neither good nor evil, alignment),
or black (25% - evil alignment).

Its wearer gains the following powers:

    1. It serves as armor equal to AC 5; <NAC5?>
    2. The robe confers a 5% magic resistance;
    3. It adds + 1 to saves; and
    4. The robe reduces MR and/or saving throws by 20%/-4
    when the wearer casts any of the following spells: charm monster,
    charm person, friends, hold monster, hold person, polymorph other,
    suggestion.

Color of a robe of the archmagi is not determinable until donned by a magic-user.

White Robe:

If a white robe is donned by an evil wizard, he or she will take 18-51 (1 ld4 + 7) HP of damage and lose 18,000-51,000 XP,
    Neutral MU? See Gray Robe.

Black Robe:

and the reverse is true with respect to a black robe donned by a good aligned magic-user. Neutral MU? See Gray Robe.

Gray Robe:

An evil or good magic-user putting on a gray robe,
        or a neutral magic-user donning either a white or black robe,
        incurs 6-24 HP damage, 6000 - 24,000 experience points loss, and the wearer will be moved towards the alignment of the robe by its enchantments,
        i.e. he or she should be vocally urged to change alignment to that of the robe, and the magic-user will have to take steps to keep his or her old alignment pure.
        <Red Robe, in Dragonlance>
 


phasedoor wrote:
Gary, can the word 'may' mean the same as the word 'might'? I have always been confused about that.
 


In general "may" conveys permission to act, while "might" suggests the action in question is possible. At least that's the way I understand the matter.

[quote/Your ADandD 1st edition Greyhawk campaign has a magic item called the Robe of the Archmagi or something like that. I remember reading in the 1979 DMG--or later printings of that book--that a neutral mage can wear a grey Robe of the Archmagi. I like grey for neutral instead of the red for neutral in Dragonlance. Why are Boccob's colors gold and purple when he should be liking grey for neutral like a neutral mage who wears a grey Robe of the Archmagi? Boccob certainly seems to be an Archmagi and if I play a nondruid cleric of his religion, I will certainly commune with him to tell him to change his color for his religion to grey. For ADandD 1st edition with the Greyhawk campaign, can I wear grey if I am a true-neutral nondruid cleric of Boccob?[/quote]
Boccob is a deity, and archmagi are basically mortalsor demi-deities.

Purple conveys celestial majesty, gold splendor.

The colors of Good (pure white), Evil (black) and Neutral black and white mixed, that is gray) are mundane concepts.
Of course you are free to change whatever you like in the campaign you manage 

Cheers,
Gary
 

Quote:
For the words 'may' and 'might', I now remember what is confusing me. What if I say the phrase, 'something may happen'? Does the word 'may' in that context mean the same as the word 'might'?


"May" implies permission, but it is often used in place of "might," so I'd say don't worry.
"Can" and "may" ate also confused often, "can being the ability fo perform something, " "may" the permission to attempt to perform something.

Cheers,
Gary
 
 


*template****template*