[White, Gray, Black] Robe of the Archmagi~~
"Color of a robe of the archmagi is not determinable until donned
by a magic-user."
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This normal-appearing garment can be white
(45% - good alignment),
gray (30% - neutral, but neither good
nor evil, alignment),
or black (25% - evil alignment).
Its wearer gains the following powers:
1. It serves as armor equal to AC 5; <NAC5?>
2. The robe confers a 5% magic
resistance;
3. It adds + 1 to saves; and
4. The robe reduces MR and/or saving throws by 20%/-4
when the wearer casts any of the following spells:
charm
monster,
charm person, friends, hold monster, hold person,
polymorph other,
suggestion.
Color of a robe of the archmagi is not determinable until donned by a magic-user.
White Robe:
If a white robe is donned by an evil wizard,
he or she will take 18-51 (1 ld4 + 7) HP of damage
and lose 18,000-51,000 XP,
Neutral MU? See Gray
Robe.
Black Robe:
and the reverse is true with respect to a black
robe donned by a good aligned magic-user. Neutral MU? See Gray
Robe.
Gray Robe:
An evil or good magic-user putting on a gray
robe,
or
a neutral magic-user donning either a white or black robe,
incurs
6-24 HP damage, 6000 - 24,000 experience points
loss, and the wearer will be moved towards the alignment of the robe by
its enchantments,
i.e.
he or she should be vocally urged to change alignment to that of the robe,
and the magic-user will have to take steps to keep his or her old alignment
pure.
<Red
Robe, in Dragonlance>
phasedoor wrote:
Gary, can the word 'may'
mean the same as the word 'might'? I have always been confused about that.
In general "may" conveys
permission to act, while "might" suggests the action in question is possible.
At least that's the way I understand the matter.
[quote/Your ADandD 1st edition
Greyhawk campaign has a magic item called the Robe of the Archmagi or something
like that. I remember reading in the 1979 DMG--or later printings of that
book--that a neutral mage can wear a grey Robe of the Archmagi. I like
grey for neutral instead of the red for neutral
in Dragonlance. Why are Boccob's colors gold and purple when he should
be liking grey for neutral like a neutral mage who wears a grey Robe of
the Archmagi? Boccob certainly seems to be an Archmagi and if I play a
nondruid cleric of his religion, I will certainly commune with him to tell
him to change his color for his religion to grey. For ADandD 1st edition
with the Greyhawk campaign, can I wear grey if I am a true-neutral nondruid
cleric of Boccob?[/quote]
Boccob
is a deity, and archmagi are basically mortalsor demi-deities.
Purple conveys celestial majesty, gold splendor.
The colors of Good (pure
white), Evil (black) and Neutral black
and white mixed, that is gray) are mundane
concepts.
Of course you are free to
change whatever you like in the campaign you manage
Cheers,
Gary
Quote:
For the words 'may' and
'might', I now remember what is confusing me. What if I say the phrase,
'something may happen'? Does the word 'may' in that context mean the same
as the word 'might'?
"May" implies permission,
but it is often used in place of "might," so I'd say don't worry.
"Can" and "may" ate also
confused often, "can being the ability fo perform something, " "may" the
permission to attempt to perform something.
Cheers,
Gary
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