Rod of Resurrection
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Save.Rod: |
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(200 per charge) |
(700 per charge) |
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This rod enables the cleric to resurrect
the dead -
even elven, dwarven, gnome, or halfling
- as if he or she were of high
enough level to cast the spell, and no rest will be required as the
rod
bestows the lifegiving effects. The rad can be used once per day. The
number of charges used to resurrect a character depends on class and
race:
Class | base | Race | plus |
cleric | 1 | dwarf | 3 |
druid | 2 | elf | 4 |
fighter | 2 | gnome | 3 |
paladin | 1 | half-elf | 2 |
ranger | 2 | halfling | 2 |
magic-user | 3 | half-orc | 4 |
illusionist | 3 | human | 1 |
thief | 3 | - | - |
assassin | 4 | - | - |
monk | 3 | - | - |
bard | 2 | - | - |
Multi-classed characters use the least favorable category.
The rod cannot be recharged.
OA: This rod expends a number of charges
according to the table below:
Class | base | Race | plus |
Samurai | 3 | Korobokuru | 3 |
Shukenja | 1 | Spirit folk | 4 |
Bushi | 2 | Hengeyokai | 3 |
Ninja | 4 | Human | 1 |
Wu jen | 3 | - | |
Kensai | 2 | - | |
Sohei | 1 | - | |
Yakuza | 3 | - | |
Monk | 3 | - | |
Barbarian | 3 | - |
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