Staff of Command
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(200 per charge) |
(1000 per charge) |
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This device has 3 functions, only 2 of which will be effective if the wielder is a magic-user, but all 3 work when the staff is in a cleric's hands.
The 3 functions are:
1. Human influence:
This power duplicates that of the ring of the same name.
Each suggestion or charrn
draws 1 charge from the staff.
2. Mammal control/animal
control: This power functions only as mammal control (as the ring of
that name) when the staff is used by
a magic-user, but in the hands of a cleric it is
animal control (as the potion of that name, all types of animals listed).
Either use drains 1 charge
per turn or fraction thereof.
3. Plant control:
This function duplicates that of the potion of the same
name, but for each 1 ” square area of plants controlled
far 1 turn or
less 1 charge is used. A M-U
cannot control plants at all.
The staff can be recharged.