Staff of Power


Class : M
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Charges: 25 - (d6-1)
Enc.: 5
Item Save:
-
XP: 12k if full
(480 per charge)
GP: 60k if full
(2400 per charge)
Staves
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Magic Items
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DMG

The staff of power is also a very potent magic item, with offensive and defensive abilities.

<READY>
The wielder of this staff gains +2 on armor class and saving throws.

<AIM>
He or she may use the staff to smite opponents.
It strikes as a +2 magic weapon and does 3-8 hit points of damage; if 1 charge is expended,
the staff does double damage, but 2 charges do not triple damage.

<USE>
A staff of power can be broken for a retributive strike (cf. staff of the magi).

It has these powers:

<>
These functions cost 1 charge each.
    continual light
    darkness, 5’radius
    levitation
    magic missile or lightning bolt
    ray of enfeeblement
    cone of cold or fireball

The following powers drain 2 charges each:
    shield, 5‘radius
    globe of invulnerability
    paralyzation

Paralyzation is a ray from the end of the staff which extends in a cone 4” long and 2” wide at its base.

The staff can be recharged.

You may determine alternate powers shown by random die roll.