Wand of Polymorphing
Miryanda's Wand of Polymorphing (92.261)
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Leather Case = 3 Bone or Ivory Case = 6 Box = > |
Bone or Ivory Case Leather Case Box () Item Save (Wand):
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(35 per charge) |
(350 per charge) |
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* The polymorphing wand emits __a green
beam__, __a thin ray__ which darts
forth to a max. distance of 6".
If this beam
touches any creature, it must make its saving throw versus wands (success
indicating a miss) or be polymorphed
(others) as the spell of the same
name (q.v.). The wand wielder may opt to form the victim into a snail,
frog, insect, etc. as long as the result is a small and inoffensive
creature.
* The possessor of the wand may elect to touch a creature with the device
instead.
When this is done (unwilling creatures must be hit and they are also
entitled to a save) the recipient is surrounded by dancing
motes of sparkling emerald light,
and then transforms into whatever creature-shape
the wand wielder has stated.
This is the same magical effect as the polymorph
(self) spell (q.v.).
Either function requires 3 segments. Each draws 1
charge. Only 1 function per round is possible. The wand may be recharged.
* Wands perform at the 6th level of experience
with respect to the damage they cause,
range, duration, AREA of effect, etc.
unless otherwise noted.
* At your option 1% of all wands are trapped to backfire.