- | SUBTOTAL | - | SUBTOTAL | - | SUBTOTAL | - | - | TOTAL |
Ship Crew = s2 m3 o5 | - | (2 / 20) Mate = 30 | - | (1/20) Lieutenant = L*100 | - | River Vessel Master = | L*100 | - |
Ship Crew = s2 m3 o5 | - | (2 / 20) Mate = 30 | - | (1/20) Lieutenant = L*100 | - | Lake Vessel Master = | L*100 | - |
Ship Crew = s2 m3 o5 | - | (2 / 20) Mate = 30 | - | (1/20) Lieutenant = L*100 | - | Sea-Coastal Vessel Captain = | L*100 | - |
Ship Crew = s2 m3 o5 | - | (2 / 20) Mate = 30 | - | (1/20) Lieutenant = L*100 | - | Galley Captain = | L*100 | - |
Ship Crew = s2 m3 o5 | - | (2 / 20) Mate = 30 | - | (1/20) Lieutenant = L*100 | - | Ocean-Going Vessel Captain = | - | - |
Hirelings | - | - | - | - | - | - | - | DMG |
<
s2 m3 o5 = 2 gp for a sailor, 3 gp for a marine,
5 gp for an oarsman.
L*100 = 100 gp per level
for mates, lieutenants, and captains/masters.
(2/20), (1/20) = 2 mates
per 20 ship crew, or 1 lieutenant per 20 ship crew (both are required).
All prices are in gp per
month.
Remember that all of the
above are entitled to shares of treasure (see details below).
>
* Master
MONTHLY WAGE: Special
EQUIPMENT COST: as type
MOVEMENT RATE: as type
ARMOUR CLASS: as type
DAMAGE: as type
RANGE INCREMENT: as type
- OSRIC, page 129
This profession covers a
broad category of individuals able to operate a vessel.
The likelihood of encountering
any given type depends on the surroundings and must be determined by the
referee.
Types are:
River
Vessel Master
Lake
Vessel Master
Sea-Coastal
Vessel Captain
Galley
Captain
Ocean-Going
Vessel Captain
The latter sort should be
very rare in a medieval-based technology milieu.
Note that each master or
captain will have at least one lieutenant and several mates.
These sailors correspond
to mercenary soldier lieutenants and serjeants in all respects.
For every 20 crewmen (sailors
or oarsmen) there must be 1 lieutenant and 2 mates.
Sailing any vessel will
be progressively more hazardous without master or captain, lieutenants,
and mates.
(See WATERBORNE
ADVENTURES).
The proper type of master
or captain must be obtained to operate whatever sort of vessel is applicable
in the waters indicated.
Cost for masters, captains
and lieutenants is 100 g.p. per month per level of experience.
They also are entitled to
a share of any prize or treasure taken at sea or on land in their presence.
The master captain gets
25%, each lieutenant gets 5%, each mate 1%, and the crewmen share between
them 5%.
The remainder goes to the
player character, of course.
<
roll
d10
1-4 =
Master/Captain A (F5)
5-7 =
Master/Captain B (F6)
8-9 =
Master/Captain C (F7)
0 = Master/Captain
D (F8)
Master/Captain
A :
AC =
3, MV 6", HD F5, hp 5d10 (min. 6 at L1), SA none, SD none, AL N, #AT 3/2,
THACO 13, D 1-8 + 3, XP 150 + 6 : plate mail & medium [2] shield &
sword (specialist), DMG.33/31
FREQUENCY:
NO. APPEARING:
ARMOR
CLASS:
MOVE:
HIT DICE:
% IN
LAIR:
TREASURE
TYPE:
NO. OF
ATTACKS:
DAMAGE/ATTACK:
SPECIAL
ATTACKS:
SPECIAL
DEFENSES:
MAGIC
RESISTANCE:
INTELLIGENCE:
ALIGNMENT:
SIZE:
PSIONIC
ABILITY:
Attack/Defense Modes:
LEVEL/X.P.
VALUE:
Master/Captain
B :
AC =
3, MV 6", HD F2, hp 2d10 (min. 6 at L1), SA none, SD none, AL N, #AT 3/2,
THACO 12, D 1-8 + 3, XP 225 + 8 : plate mail & medium [2] shield &
sword (specialist), DMG.33/31
Master/Captain
C :
AC =
3, MV 6", HD F2, hp 2d10 (min. 6 at L1), SA none, SD none, AL N, #AT 3/2,
THACO 11, D 1-8 + 3, XP 375 + 10 : plate mail & medium [2] shield &
sword (specialist), DMG.33/31
Master/Captain
D :
AC =
3, MV 6", HD F2, hp 2d10 (min. 6 at L1), SA none, SD none, AL N, #AT 3/2,
THACO 10, D 1-8 + 3, XP 600 + 12 : plate mail & medium [2] shield &
sword (specialist), DMG.33/31
>
<
roll
d10
1-7 =
Lieutenant A (F2)
8-10
= Lieutenant B (F3)
Lieutenant
A :
AC =
3, MV 6", HD F2, hp 2d10 (min. 6 at L1), SA none, SD none, AL N, #AT 3/2,
THACO 16, D 1-8 + 3, XP 35 + 3 : plate mail & medium [2] shield &
sword (specialist), DMG.33/31
Lieutenant
B :
AC =
3, MV 6", HD F3, hp 3d10 (min. 6 at L1), SA none, SD none, AL N, #AT 3/2,
THACO 15, D 1-8 + 3, XP 60 + 4 : plate mail & medium [2] shield &
sword (double specialist), DMG.33/31
>
<the [1] indicates that
the shield is good vs. one opponent.
the [2] indicates that the
shield is good vs. two opponents. Note that a cost for medium shields was
left out on the PH equipment table>