Weapon Maker


- - Weaponsmith (OA, DSG) - -
Expert Hirelings - Hirelings - DMG

A weapon maker is a sort of smith-armorer specializing in the manufacture of high-quality arms.
As DM you might desire to  divide weapon makers into the three following classes:
 

  • BOWYER-ARROWSMITH-FLETCHER: The bowyer would fashion any sort of bow, including crossbows, and missiles for same.
  • SWORDSMITH-DAGGERSMITH: Swordsmith[s] work would be strictly with all forms of swords and daggers. (Amcathra)
  • WEAPONER GENERAL: The weaponer would fashion all weapons not made by the other two classes of weapon makers.


  • Amcathra

    As with other hirelings of this sort, the weapon maker must have a forge and a workroom.
    He or she will have various apprentices which are subsumed in the monthly cost.
    A weapon maker is necessary to support troops, 1 being required to support each 80 men or fraction thereof.
    If the weapon maker has free time,
        he or she can turn out weapons at the rate of 1 weapon per day after an initial start-up period of 1 month.
    Exceptions to this rate are composite and long bows
        which require a start-up time of 1 year and are turned out at the rate of 2-5 per month thereafter,
    heavy crossbows which are turned out at a rate of 15 per month,
    and swords which are made as follows:
    scimitar 10/month
    sword, bastard 8/month
    sword, broad 15/month
    sword, long 12/month
    sword, short 20/month
    sword, two-handed 5/month

    Scabbards for all swords will have to be manufactured by a leather worker of some sort.
    Location of a weapon maker willing to take service with any player character should be difficult.

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