Standard Hirelings-
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Hirelings | - | - | - | DMG |
Most hirelings are dealt
with under the section entitled EXPERT HIRELINGS
- those which are typically
employed at such time as the character
in question has an established
stronghold.
Common, standard hirelings
are basically the usual craftsmen or laborers taken on by lower level PCs.
Men-at-arms
(soldiers of mercenary calling) are dealt with under EXPERT
HIRELINGS (q.v.). Typical standard hirelings are:
STANDARD HIRELINGS TABLE OF DAILY AND MONTHLY COSTS
Occupation | Daily Cost | Monthly Cost |
bearer/porter | 1 $.p. | 1 g.p. |
carpenter | 3 s.p. | 2 g.p. |
cook (OSRIC, p.128) | 1 $.p. | 20 $.p. |
groom (OSRIC, p. 128) | 1 $.p. | 20 s.p. |
leather worker | 2 s.p. | 30 s.p. |
limner | 10 s.p. | 10 g.p. |
linkboy | 1 s.p. | 1 g.p. |
mason | 4 s.p. | 3 g.p. |
pack handler | 2 s.p. | 30 s.p. |
tailor | 2 s.p. | 30 s.p. |
teamster | 5 $.p. | 5 g.p. |
valet/lackey | 3 s.p. | 50 s.p. |
* Monthly rate assumes that quarters are provided for the hireling, and that these quarters provide a bed and like necessities.
** Additional cost is 10% of the normal price of items fashioned by the hireling.
Bearer/Porter:
These individuals are laborers who will carry whatever is directed.
Each is able to carry up
to 50 pounds individually, or double that with a carrying pole or litter
or the like.
DAILY COST: s.p.
MONTHLY COST: s.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
Cook:
Familiar with the preparation of various types of food,
a good cook sometimes knows
a little of herb lore. - OSRIC, p. 128
DAILY COST: 1
$.p.
MONTHLY COST: 20
$.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
Groom:
Proficient in the care of horses, an attentive
groom
can usu. tell a good mount
from a bad; also known as an
ostler or a stable hand.
DAILY COST: s.p.
MONTHLY COST: s.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
Leather
Worker: This occupation is principally concerned with the fabrication
of leather goods such as back packs,
belts, straps, horse tack,
etc.
DAILY COST: s.p.
MONTHLY COST: s.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
Limner: These individuals do all sign painting, drawing of heraldic devices, etc.
DAILY COST: 10
s.p.
MONTHLY COST: 10
g.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
A linkboy is a torch or lantern bearer. They are often youngsters, but mature men also will so serve.
DAILY COST: s.p.
MONTHLY COST: s.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
Mason: Any stonework must be done by a mason, and this occupation subsumes plasterers as well.
DAILY COST: s.p.
MONTHLY COST: s.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
Pack Handler: These individuals are trained at loading, handling, and unloading beasts of burden such as donkeys, mules, horses, etc. <>
DAILY COST: 2 s.p.
MONTHLY COST: 30 s.p.
LABORING FEMALE: 2-5 h.p.,
0 level
LABORING MALE: 2-7 h.p.,
0 level
ABILITIES:
+1 to +3 Strength
PROFICIENCIES: Riding, Animal
Handling
This occupation makes and
repairs clothing, bags, shield covers,
etc.
It also subsumes hatters.
DAILY COST: s.p.
MONTHLY COST: s.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
Teamster:
Teamsters are basically drivers of carts
&& wagons.
They will also load and
unload their vehicles.
They are expert [animal
handlers] with respect to their particular specialty of draft animal only,
i.e. horses, mules, oxen, or whatever.
DAILY COST: 5
s.p.
MONTHLY COST: 5
g.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
This occupation subsumes the various forms of body servants && messengers.
DAILY COST: s.p.
MONTHLY COST: s.p.
<> FEMALE:
<> MALE:
ABILITIES:
PROFICIENCIES:
Location
Of Standard Hirelings: In general the various occupations represented
here are common to most settlements of village-size and above, although
each and every village will not be likely to furnish each and every sort
of common hireling.
Towns and cities will have
many available, and each sort will be found in the appropriate section
or quarter of the city (or town).
Employment
Of Standard Hirelings: This requires the location of the desired individual
and the offer of work.
If the employment is for
only a few days, there will be no real difficulty in locating individuals
to take on the job.
If the offer is for long
term employment, only 1 in 6 will be willing to accept unless a small bonus
is offered --
a day's wage is too small,
but double or treble that is sufficient to make 3 in 6 willing to take
service.
Duties:
It is not practical to try to determine the time and expenses necessary
to accomplish everything possible for the scores of standard hirelings
possible to employ,
so each DM will have to
decide.
For example, assume that
a player character hires a tailor to make plain blue cloaks for all of
his or her henchmen.
This will take only about
1 day per garment and cost the stated amount of money plus 5 c.p.
(10% of the cost of a cloak)
per cloak for materials.
However, if the same cloaks
were to be fashioned of a material of unusual color and have some device
also sewed upon them,
time and materials costs
would be at least double standard, and probably more.