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Aarth

Demigod

ARMOR CLASS: 2
MOVE: 18"
HIT POINTS: 244
NO. OF ATTACKS: 3/2
DAMAGE/ATTACK: By weapon type
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 25%
SIZE: M (5.5')
ALIGNMENT: Lawful neutral
WORSHIPPER'S ALIGNMENT: Lawful neutral
SYMBOL: Glowing gold rectangle on a field of black
PLANE: Godsland
CLERIC/DRUID: High Priest (C15) (777 542)
FIGHTER: Lord Aarth (F10)
MAGIC-USER/ILLUSIONIST: Arch-Mage (MU30) (29: 777 766 666)
THIEF/ASSASSIN: Nil
MONK/BARD: Nil
PSIONIC ABILITY: Nil
 
S: 20 I: 25 W: 24
D: 25 C: 23 CH: 22
Com: - -

Aarth was once a powerful wizard, becoming so renowned that after his
death, he achieved demigodhood. Because of the vast numbers of his worshipers,
when the cult is suffering greatly, he will be brought to the [Prime Material Plane] to help his followers.

He instantly knows the power of any device used against him and he has
a special spell that can negate any magical device as a rod of cancellation.
When he takes personal part in a battle, he fights invisibly. <l>

His temples are among the mightiest in all of Lankhmar.
It seems that the more powerful patrons are devoted to the cult more out of fear of "the revealing of information" than faith in the might of the religion. Clerics make it their personal duty to sneak about the town, learning all they can about the populace.
 

                                                              Clerics             Raiment                                                             Sacrifice/Propitiation
Sphere of Control Animal M F N-H Head Body Color(s) Holy Days Frequency Form Place of Worship
knowledge cheetahX X X - bald white kilt tan new year's day annually jewelry temple

 
 
< Nehwon Mythos - DDG >

 
 
 
 
 
 
 
 

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