Gods of Trouble
Lesser gods
ARMOR CLASS: -3
MOVE: 12"/24'
HIT POINTS: 366
NO. OF ATTACKS: 1
DAMAGE/ATTACK: See below
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: Special (see below)
SIZE: M (6')
ALIGNMENT: Chaotic evil
WORSHIPPER'S ALIGNMENT: Chaotic evil
SYMBOL: Three-pointed star
PLANE: Godsland
CLERIC/DRUID: High Priests (C15) (777 542)
FIGHTER: Nil
MAGIC-USER/ILLUSIONIST: Arch-Mages (MU20)
(555 554 332), Illusionists (I20) (555 543 3)
THIEF/ASSASSIN: Grandfathers of Assassins
(A15)
MONK/BARD: Nil
PSIONIC ABILITY: I
S: 12 | I: 23 | W: 18 |
D: 18 | C: 23 | CH: 18 |
Com: | - | - |
Clerics Raiment Sacrifice/Propitiation
Sphere of Control | Animal | M | F | N-H | Head | Body | Color(s) | Holy Days | Frequency | Form | Place of Worship |
evil fate | n/a | X | X | - | n/a | n/a | amber | n/a | n/a | n/a | n/a |
These 3 beings of trouble have no constant
form and are entities of energy
that feed on all of the trouble caused
on the [Prime Material Plane].
Within 30 feet of their forms, no magic
works, and when they gaze at a being, that
being fails in whatever he or she or it
is attemoptin (no save).
When under attack of any kind, they are
immediattely transported to
the astral
plane before any force can hurt them.
They enjoy roaming the world astrally, affecting
all alignments equally.
They have a very smalll sect of worshipers.
The high priest of this cult has
the gazing power of his god (saving throw
vs. apells appplicale). They care
nothing for their worshipers, and inflict
troubles upon them impartially if
they should cross their path. The cult
is quite naturally a rather fatalistic one.
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