Minions of Set
FREQUENCY: Uncommon
NO. APPEARING: 1-20
ARMOR CLASS: -2
MOVE: 12"
HIT DICE/POINTS: 25 hp
% IN LAIR: 0%
TREASURE TYPE: Nil
NO. OF ATTACKS: 3/2
DAMAGE/ATTACK: 1-12 (bite), by weapon type,
or by form
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: Save as 10th level fighters
MAGIC RESISTANCE: 10%
INTELLIGENCE: High
ALIGNMENT: Lawful evil
SIZE: M (6.5')
LEVEL/X.P. VALUE: V | 500
Minions are able to polymorph <link>
themselves into giant snakes that
bite for 1-12 points of damage.
They fight and save as 10th level fighters.
They appear in black
scaly plate mail and use broadswords.
They are fully intelligent and act as go-betweens
for Set and mankind.
These beings never need to check morale.
Some minions are able to polymorph
<link> themselves into cave bears, giant crocodiles, or giant scorpions.
| Egyptian Mythos | AD&&D | - | MM | DDG |
<MINIONIONS
OF SET — A favorite recurring typo, these small
vegetables are utterly and inherently evil,
and a Good character taking
so much as a nibble will sustain 10-40
hit points of damage, and lose
100,000 XP. Neutral characters must save
vs. a spell or
instantly convert to evil. It makes no
difference what form the onions
are in: on pizza, in soup, in a salad,
etc. The Dragon #35.>
*template***template*