VAMPIRE TREES
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FREQUENCY: Very rare
NO. APPEARING: 1-20
ARMOR CLASS: 0
MOVE: 12" (leaves only)
HIT DICE/POINTS: 12 HD
% IN LAIR: 100%
TREASURE TYPE: Q (X 5), S
NO. OF ATTACKS: 1-10
DAMAGE/ATTACK: 2-8
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: Never surprised
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Neutral evil
SIZE: L (+25' tall)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: VIII/3,850 + 16 per hp
These creatures use their leaves as attacking weapons. They are released from the branches to float downward and attempt to attach themselves (attacking as 12 HD monsters) to a body. When attached, they suck blood, doing 2-8 points of damage per attached leaf. Damage is automatic after the first successful attack, each attached leaf continuing to drain 2-8 hit points per round. The leaves are AC 9, and each has only 2 hit points, plus any hit points drained from the victim. The leaves will return to the tree when any being travels more than 120 yards from the parent tree or when the creature has no blood left. The tree can only control 10 leaves at a time.
Vampire trees save vs. fire at a -2 penalty, and take +1 extra point
of damage for every die of damage done by flame. They fear fire, and will
never send their leaves near flame.
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