FREQUENCY: Very rare <Unique>
FREQUENCY:
Very rare ([Dungeon Level X])
NO. APPEARING: 1
ARMOR CLASS: -6
MOVE: 9"
HIT DICE: 90 hit points
% IN LAIR: 55%
TREASURE TYPE: [H], [V], [X]
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 5-20/5-20
SPECIAL ATTACKS: Cold damage; spells
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 75%
INTELLIGENCE: Genius
ALIGNMENT: Neutral evil
SIZE: L (15' tall)
PSIONIC ABILITY: 200
Attack/Defense Modes: All / All
LEVEL/X.P. VALUE: X | 28,000
Cryonax appears as a 15' tall [yeti] with tentacles covered
with suction cups in place of arms.
He radiates 1-6 points of cold damage continually,
affecting all within 15' (those with resistance to cold
take half damage,
but there is no saving throw as such against this).
He attacks as a 20 HD monster with two tentacles,
each of which inflicts 5-20 hit points of damage; <trim>
in addition the victim must save versus paralyzation
or be frozen in place for 3-12 full turns.
Cryonax can only be damaged by +2 or better weapons.
<trim, add to AC>
There is a cumulative 10% chance that any particular weapon
hitting Cryonax will shatter;
if the weapon does break,
damage inflicted by that particular hit is nullified.
As a prince of evil creatures of cold,
Cryonax may summon one of the following groups once per
day:
1-4 white dragons,
1-4 frost giants,
or 1-6 [yeti].
<sp>
In addition he can,
thrice <(3 times)> per day,
produce a triple-strength wall
of ice,
can [hold person],
and can cast an [ice storm] of 4-40 points.
<3 times per day, each?>
<sp>
Once per day (1 per day),
he can cause a blast of cold of 15-dice strength.
<15d6?>
Fire attacks against Cryonax are at +2 hit probability
and do an additional point of damage <(+1 damage)> per attack die.
Cold attacks add to his hit points in an amount =equal=
<> to the intended damage,
up to but not exceeding his original 90 hit points.
He is completely immune to poison, nor can he be turned
to stone.
<above sentence can be edited,
instead :
SPECIAL DEFENSES: Immune=poison, Immune=petrification,
See below
or somesuch>
This prince lives in a huge castle of ice,
quartz and glass,
situated at the juncture of the Planes of Air
and Water and drawing power from the Negative Material Plane.
<revise to: Para-Elemental Plane of Ice>
by Lewis Pulsipher
"To say that this monster failed would probably
be unfair. He is the main bad guy in almost every Japanese tentacle porn."
- The Archnemesis,
The Failed Monsters of D&D