GUARDIAN DAEMON

FREQUENCY: Very rare
FREQUENCY: Very rare ([Dungeon Level VII])
 

NO. APPEARING: 1-3
ARMOR CLASS: 1
MOVE: 9" (but see below)
HIT DICE: 8
% IN LAIR: Nil
TREASURE TYPE: [SB]
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-6/1-12/1-12
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: [SB]
INTELLIGENCE: Very
ALIGNMENT: Neutral
SIZE: Variable
LEVEL/X.P. VALUE: VII | 1,275 + 10

These daemons vary in size and form -- examples encountered have
resembled type II or type IV demons, large bears && wild cats. They
are summoned by evil high priests to guard treasure and though their
movement for melee purposes is 9" they are constrained never to
leave the treasure they guard, unless released by the summoner.

Despite their variation in size and form they always exhibit certain
characteristics in common:

a) Immunity to charm, hold, sleep, polymorph and fear;

b) Immunity to non-magical weapons and to magical weapons with a bonus less than +2;

c) ability to speak and understand all languages; and

d) ability to breathe in a cone 30' long with a 10' base diameter inflicting 5-30 HP of damage (save will halve damage).

In melee the daemon attacks with a bite for 1-6 HP of damage
and 2wo claws, each inflicting 1-12 HP of damage, since they
are unable USE their breath weapon on a TARGET within 10'.

The nature of their summoning usu. (80%) leaves them invulnerable to one
other particular form of attack (e.g. fire or swords) in addition to those specified above.

Guardian daemons have no treasure of their (on the PMP -- they may well own treasure in their natural home)
and will always be guarding the treasure of their summoner, so
treasure must be determined by reference to the summoner. In that
treasure there will usu. be at least 1 clerical scroll and/or a magickal device of clerical nature.
 

     by Ian McDowall