FREQUENCY: Very rare ([Temperate Wilderness
Mountains])
FREQUENCY: Very
rare ([Tropical Wilderness Mountains])
FREQUENCY: Very rare ([Dungeon Level IV])
NO. APPEARING: 3-18
ARMOR CLASS: 4
MOVE: 9"
HIT DICE: 4 or more
% IN LAIR: Nil
TREASURE TYPE: [O]
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-6/1-6/2-12
SPECIAL ATTACKS: Spells - see below
SPECIAL DEFENSES: 'Immune' to metal -
see below
MAGIC RESISTANCE: Standard, but see below
INTELLIGENCE: Average
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE:
4HD: III | 150 + 4
5HD: IV | 205 + 5
Spell-casters: V |
280 + 5
Double-classed: V |
475 + 6
Triple-classed: VI
| 700 + 7
These humanoids are approximately the same
size as a broadly-built man;
however, they have a curious child-like
appearance, with pinkish-white skin
and a permanent smile <(permasmile)>
on their faces. They are the unnatural
offspring of a union between spirits of
earth
and fire.
In melee, they fight with their clawed
hands (1-6 hit points of
damage each) and a suprisingly powerful
bite for 2-12 hit points of
damage.
<edit, note claw/claw/bite in statblock>
They are peculiarly 'immune' to metal.
Metal simply does not exist
for the lava children. Thus any metal
object can pass through them without
harming them and they can move through
metal withoug hindrance.
Any metal worn by a victim of their attack<s>
is ignored for the
purposes of computing AC.
Most lava children have 4 hit dice and
are of the fighter class,
but some are exceptional.
In any group of 3-7, there will be one
higher-level fighter --
a 'warrior' with 5 hit dice -- which hits
at +1. A group of
8-10 will contain one <1> warrior and
one <1> magic-user,
also of 5 hit dice. A group of 11-14 will
include one <1> warrior,
one <1> magic-user and one <1> cleric,
each with 5 hit dice, while a group of
15-18 will include all of the
above plus one <1> double-classed warrior/magic-user
of 6 hit dice.
<the above is interesting. perhaps, the lava children should be redone by class, not by HD>
Magic-users have the following spells,
once each per day:
affect
normal fires, [burning hands], [feather fall], [light], [fools gold],
[pyrotechnics], [fireball], and [slow].
They cast these spells at the 6th level
of magic-use.
by Jim Donohoe
"To your shock, you stumble
upon a large man, with the face of Alfred
E. Neumann.
You certainly will have
no need for worry in this situation."
- The
Arch-Nemesis