Bandit
(Brigand), Berserker,
Buccaneer
(Pirate), Caveman (Tribesman), Dervish
(Nomad), Merchant,
Pilgrim.
Blending Man | Blind Man | Clay Golem | Crabman | Frost Man |
Iron Man <> | Kenku | Kuo-toa | Lava Children | Lizard Man |
Sandman | Shocker | Stone Golem | Treant | MM |
Normal men have from 1-6
HP
each.
There are many types of
men which are commonly encountered in the wilderness
|| in dungeons,
always appearing in groups
-- smaller bands underground, larger outdoors is a good general rule.
Each type will be detailed
separately hereunder.
Note that there will always
be higher level characters with any group of men encountered,
the exact # being given
under each separate heading.
All higher level fighters
will usually be mounted on unbarded medium
warhorses and have plate armor && shield.
The same is true for clerics.
For each level that these fighters, M-Us, and clerics have attained there is a 5% chance that they will have magical accouterments as shown below.
Roll for each "yes," reroll
if a cursed or otherwise undesirable item
is indicated, but only one
reroll is allowed, and if no usable item is
indicated there is no item
in the category.
- | Fighter | Magic-User | Cleric | Thief |
Armor | yes | no | yes | no |
Shield | yes | no | yes | yes |
Sword | yes | no | no | yes |
Miscellaneous Weapon | yes | no | yes * | yes |
Potion | yes | no | yes | yes |
Scroll | no | yes | yes | no |
Ring | no | yes | no | yes |
Wand/Staff/Rod | no | yes | no * | no |
Miscellaneous Magic | no | yes | yes | yes |
<looks like separate tables for armor && shields need 2b made>
* If no miscellaneous weapon,
or one with an edge, roll again for
possibility of a wand/staff/rod;
if one is indicated, but it is not usable by a
cleric, there is no such
item possessed.
Example: A Canon
(C6) is being checked. There is a 30% chance for the
character to have magical
armor, shield, miscellaneous weapon, potion,
scroll, and a miscellaneous
magic item. Rolling d% for each
category, the cleric scores
positively in the shield, miscellaneous weapon
and scroll classes. He gets
a cursed shield first, but a reroll shows a +1
shield. For a miscellaneous
weapon, the cleric gets magic arrows -- not
usable -- so a roll on the
wand/staff/rod table is called for, but the result
shows an item not usable
by him, so the category is dropped. Finally, a roll
on the table for scrolls
indicates the cleric has a protection from undead
scrolI.
High level leader-types will have the usual chance for psionic abilities.
Aerial
Combat: Men, like monsters, must behave
differently in the air than on the ground.
Most flying combat involving
humans consists of magical or magically-equipped flyers rising above a
melee to gain a positional advantage for the purpose of spell- or missile-casting.
This actually isn't as easy
as most players would like to think it is,
as the different forms of
magical flight often have requirements which interfere with such actions.
Man is the sacred animal of Prometheus.
Men (AC 8; MV 12"; HD 1-4; hp V; #AT 1;
DMG 1-6; SA No; SD No; AL N; THACO V, BOOK M-66) - this slight variant
is from DL4, DL7 et al.