SCREAMING DEVILKIN (Mephit Devil)

FREQUENCY: Rare

FREQUENCY: Rare ([Dungeon Level III])

FREQUENCY: Rare ([Cold Wilderness Mountains], [Cold Wilderness Forest], [Cold Wilderness Swamp])
FREQUENCY: Very rare ([Cold Wilderness Hills], [Cold Wilderness Plains], [Cold Wilderness Desert])
FREQUENCY: Rare ([Temperate Wilderness Mountains], [Temperate Wilderness Forest], [Temperate Wilderness Swamp])
FREQUENCY: Very rare ([Temperate Wilderness Hills], [Temperate Wilderness Plains], [Temperate Wilderness Desert])

NO. APPEARING: 1-4
ARMOR CLASS: 2
MOVE: 12" </12"=D>
HIT DICE: 3
% IN LAIR: 20%
TREASURE TYPE: [M]
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-6
SPECIAL ATTACKS: Scream
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Lawful evil
SIZE: S (3' tall)
LEVEL/X.P. VALUE: III | 90 + 3

SAVES: 13.14.15.16.16

This small creature resembles the mephits in physical appearance,
though as far as is known it is solely a resident of the PMP and has no allegiance to demons || (beyond its alignment) to devils.
It is 3' tall --
rather smaller than the mephits --
and has a muscular barbed tail about 21/2' long.
Its leathery wings have a 5' span and provide its only means of movement,
its legs and arms being disproportionately small and useless for movement or combat.
For purposes of aerial combat,
it is manoeuvrability class D.

It always attacks and never willingly breaks off a fight,
striking with its tail,
with its cruel barbs,
for 1-6 HP of damage.

SCREAM: It also has a painful howling scream which it sets up continuously in the presence of other beings.
Nothing can stop this screaming other than the slaying of the beast or magically-induced silence.
Conversation --
even shouting --
is inaudible through it,
and those who do not have their ears well plugged must attempt a saving throw each melee <edit?> round they are within 60' of the creature.
If the throw is not successful,
the victim cannot attack or cast or control spells,
though he may defend.
Only one saving throw is required each round,
no matter how many screaming devilkins are within range.

Note that,
even if a person makes his save in one round,
he must attempt it in the next if he is to take any action.

If a magic-user or cleric or other spell-caster makes his save,
he may cast a spell containing a verbal component in that round,
even though the words may be inaudible because of the screaming.
 

    by Philip Masters