SNYAD (Pestie)

<left = Snyad>

FREQUENCY: Uncommon

FREQUENCY: Uncommon ([Dungeon Level I])



FREQUENCY: Very rare ([Cold Civilized Mountains], [Cold Civilized Hills])
FREQUENCY: Very rare ([Temperate Civilized Mountains], [Temperate Civilized Hills])
FREQUENCY: Very rare ([Tropical Civilized Mountains], [Tropical Civilized Hills])

NO. APPEARING: 1-8
ARMOR CLASS: -4
MOVE: 21"
HIT DICE: 1-1
% IN LAIR: 95%
TREASURE TYPE: [J]
NO. OF ATTACKS: Nil
DAMAGE/ATTACK: Nil
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: [SB]
INTELLIGENCE: Low
ALIGNMENT: Neutral
SIZE: S (2 1/2' tall)
LEVEL/X.P. VALUE: I | 7 + 1

Small bipeds, light brown in colour and with particularly high DEX, <>
pesties live in small passages adjoining dungeon corridors.
The entrances to these tunnels are small and usually concealed behind
piles of loose stone, making them difficult to detect even by elves (1
chance in 4 even if a SEARCH is being made, or 1 chance in 3 for an elf).
They are totally silent and move with great speed, achieving surprise
90% of the time.

Their sole objective in leaving their tunnels and approaching a party
of adventurers is to steal small items of treasure -- gems, coins, pieces
of jewellery, small weapons and the like. They will never attack and
will avoid physical combat if they possible can. Their high dexterity
gives them a +3 bonus on all saving throws against magical spells
which can be dodged.

The snyad is a cousin of the mite and these two types of creatures will
often act in co-operation, the mite's skill with traps complementing
the high speed of the pestie.

They have no language, so far as can be ascertained, yet a group will
work co-operatively together, and they and the mites appear to be able
to gain speedy mutual understanding in their common task.
 

by Mark Barnes