<note: it seems like there is an extra limb. thanks to genghisdon for mentioning that the daemons were given extra limb(s) in the 3e art>
FREQUENCY: Uncommon
FREQUENCY: Common ([Dungeon Level IX])
FREQUENCY: Common ([Astral Plane])
NO. APPEARING: 1-4
ARMOR CLASS: 0
MOVE: 12"
HIT DICE: 11+22
% IN LAIR: 20%
TREASURE TYPE: [SB]
NO. OF ATTACKS: 5
DAMAGE/ATTACK: [SB]
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 80% to
1st level spells
INTELLIGENCE: Low
ALIGNMENT: Neutral evil
SIZE: L (8' tall)
LEVEL/X.P. VALUE: IX | 5800
+ 16
Derghodaemons are natives
of the Plane of Hades but are found in
the
Lower Planes of Tartarus
and Gehenna as well. Their round bodies have
5 arms and 3 legs, and their
insect-like heads can rotate 360 degrees.
For this reason they can
move and change direction at will. They are
extremely strong (as a stone
giant) but also extremely stupid.
The derghodaemon's 5 arms
end in stubby, 4-clawed hands. These
claws do 1-4 points of damage,
but the strength of the monster adds 8
points.The derghodaemon
is usually(60% of the time) unarmed butwill
sometimes (25%, 10%, and
5%, respectively) carry 1,2, or 3 weapons,
with a 20%chanceof any such
weapon being magical.Thedaemonwil1
attackwith claws first,
then weapons. If the first 2 claw attacks hit, the
target has been grabbed,
and the remaining claws orweapons attackat
+2. Grabbed characters may
attack but cannot move or retreat until the
derghodaemon is defeated.
If the derghodaemon has weapons,
it may also parry, reducing its armor
class to -8 for that round
against 1 attacker. It may fight multiple
attackers, but its "grabbing"
attack applies only to the first 2 attacks.
Derghodaemons may, at will,
create darkness+ within 10 feet, generate
fear (as a wand) within
20 feet, teleport without error, or cast a sleep
spell twice a day. Despite
their stupidity, they are stubborn creatures
and difficult to summon
and control.
Derghodaemons in lair have
treasure type G. In addition to normal
treasure, the Derghodaemon
has a gizzard filled with gems and other
stones to aid indigestion.There
will be 0-3 gems of base 100gp value in
a derghodaemon's stomach.