Arcanadaemon, Charon, Charonadaemon, Derghodaemon, Guardian Daemon<>, Hydrodaemon, Mezzodaemon, Nycadaemon, Oinodaemon, Piscodaemon, Ultrodaemon, Yagnodaemon.
Daemons inhabit the Lower Outer Planes of
Gehenna,
Tarterus,
and the Glooms of Hades. <link &
darken>
There is a large
number of daemon races,
each race dominated by its strongest and
most intelligent member.
Weaker races are usually at the beck and
call of stronger members of their race,
while the strongest daemon, the Oinodaemon,
rules all. <C>
Daemons resemble both devils
and demons,
and they will associate with either for
their purposes.
Daemons may move throughout the Lower
Planes from the Nine Hells to the [Abyss]
and may travel through the
Astral and Ethereal
Planes.
They may not enter the PMP
or any of the related Inner Planes without [aid], <l>
such as by conjuration, summoning,
or a [gate].
Lesser daemons on any plane may be slain
forever,
their spirits reincarnating in a different
form after death.
Greater daemons can only be truly killed
on the 3 planes to which they are native. <3 layers of the plane of
Hades?>
Slaying a greater daemon elsewhere merely
sends its essence back to that home plane and its material body re-forms
over a long period of time (1 year per hit die).
All daemons have personal Names by which
they may be summoned and controlled. <C>
Lesser daemons have a single name by which
they may be commanded,
but greater daemons have many personal
Names, <C>
all of which they seek to keep hidden
from other powers in the [Abyss] and the Hells.
A greater daemon has a 5% chance to hear
the summons of some mortal speaking its Name and investigate. <C>
The speaker of this fell name should prepare
to deal with a powerful daemon who will seek to return the name to secrecy,
usually by slaying its betrayer.
<s>
A pentagram will protect the summoner
from daemonkind.
Daemons do not like service to weaker
beings,
but given a strong,
evil leader and a sufficient reward,
they may enter into an alliance,
making themselves the superior partner.
Each type of daemon has its own separate
abilities and characteristics,
but all daemons have infra- and ultravision
<link for both> and share the following spell-like abilities:
[detect invisible]
<link>,
[read magic],
[comprehend languages],
[invisibility],
[telepathy] (with creatures
of low intelligence or higher),
and [word of recall]
(once per day, back to their plane of origin).
Daemons,
unless otherwise noted,
are affected by the following attack forms:
acid (half damage),
cold (half),
electricity or lightning
(full),
dragon or magical fire
(half),
gas (full),
magic missile (full).
Enchanted iron
and silver weapons do full damage;
poison,
paralysis,
and normal weapons
do no damage.
All daemons have a special form of magic
resistance.
The listed magic resistance is the resistance
to 1st-level spells and decreases by 5% for each level above 1st.
All magic resistance is still versus an
11th-level spell-caster.
For example,
a 12th-level magic-user casts a 5th level spell at a daemon with 100% magic
resistance.
The real magic resistance is 100 minus 20 (5th-level spell vs. 1st) minus
5 (12th-level magic-user versus 11th) equals 75% magic resistance.
In addition,
charm and [suggestion] spells hav
eno effect on daemonic life.
This magic resistance affects magic items
used by daemons and the magic is treated as a spell of a similar level.
(For
example,
a daemon using a [wand of fireballs] must fail his magic resistance roll
to use it,
treating the wand as a 6th-level spell). <x in text : added (>
For this reason they shy away from most
magical items but will use magical shields or weapons,
which still have their pluses to hit or
defend regardless of the magic resistance of the daemon.
Quote:
Originally Posted by Gray
Mouser
2) Can all demons and devil
possess someone or only certain types (presumably the more powerful ones)?
It is up to the DM, but
I'd say that those of 5th rank or above can attempt possession as if casting
a magic jar spell.
Quote:
Originally Posted by Gray
Mouser
3) Do you envision Daemons
and Demodands having this ability, or is it limited to the creatures already
mentioned?
No and yes.