FREQUENCY: Common (Nine Hells: varies,
depending on the layer)
FREQUENCY: Rare ([Dungeon Level IV])
NO. APPEARING: 2-5 or 5-20
ARMOR CLASS: 3
MOVE: 6" / 18" (MC: C)
HIT DICE: 3+3
% IN LAIR: 10%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 and/or 2
DAMAGE/ATTACK: By weapon type and/or 1-4/1-4
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 25%
INTELLIGENCE: Low to average
ALIGNMENT: Lawful evil
SIZE: S (3' tall)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: IV | 240 + 4
Spined devils are found on all the planesof Hell,
although they are most
common on the 2nd, 3rd, 4th. and 5th planes. Spined devils
are used as
servants, couriers, andthe like,fortheyaretoosmall andweakfor
most
other duties. They often herd lemures.
Attack is usually by weapon, as most spined devils carry
a short military
fork 4 1/2 feet long. When airborne, theyarealsoabletousetheirtaloned
feet to inflict considerable raking damage. The spiked
projections of a
spined devil burst into flame when pulled loose. Up to
12 can be loosed
by these creatures when they are flying over an opponent,
each inflicting
damage as a dart when hits are successful and causing
flammable
materials to burst into flame. In melee, from 1-4 spines
can wound an
opponent if the devil chooses to hurl itself upon an
antagonist. Hits are
automatic, but no other attack is possible.
The following spell-like powers can be used by spined
devils, 1 at a time,
1 per round, at will: affect normal fires, change self,
command, produce
flame, scare, summon once per day a barbed devil (5%
chance of
success).
cf. OSRIC.226:Spiked Devil(Least
Devil; Spined Fiend)