Fly, Giant
Giant Bluebottle Fly, Giant Horsefly.

All giant flies shun fire. A hit with a torch will burn their wings off and
they seem to know this instinctively.

Jump: Aggressively defensive prey will
cause giant flies to jump away. A jump is a backward spring of 3"
which takes place in 1 segment and allows the giant fly to be air borne at
1" height at the end of the movement. Thus, a giant fly can land on or
near a victim, bite, and jump away if it has initiative. Of course, opponents
able to attack the giant fly at a distance can always do so.

Bluebottle

FREQUENCY: Rare
FREQUENCY: Rare ([Dungeon Level II])
FREQUENCY: Uncommon ([Cold Wilderness Desert])
FREQUENCY: Rare ([Cold Wilderness Mountains], [Cold Wilderness Forest], [Cold Wilderness Swamp], [Cold Wilderness Plains])
FREQUENCY: Very rare ([Cold Wilderness Hills])
FREQUENCY: Rare ([Temperate Wilderness Mountains], [Temperate Wilderness Forest], [Temperate Wilderness Swamp], [Temperate Wilderness Plains])
FREQUENCY: Very rare ([Temperate Wilderness Hills], [Temperate Wilderness Forest], [Temperate Wilderness Desert])
FREQUENCY: Uncommon ([Tropical Wilderness Desert])
FREQUENCY: Rare ([Tropical Wilderness Mountains], [Tropical Wilderness Forest], [Tropical Wilderness Swamp], [Tropical Wilderness Plains])

NO. APPEARING: 1-10
ARMOR CLASS: 6
MOVE: 9" / 30" (MC: D)
HIT DICE: 3 <(wings)>
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 16
DAMAGE/ATTACK: 1-8
SPECIAL ATTACKS: [SB] <Disease>
SPECIAL DEFENSES: Jump
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE: II | 35 + 3

SAVES: 13.15.16.17.17

Bluebottle: This species of giant fly seldom attacks living prey, preferring carrion, offal, and the like. <cf. DMG.13>
They are attracted to sweet things.
They also attack creatures covered with blood || with open wounds.

Disease: Their bite is 10% likely (per hit) to inflict the victim with some form of disease. <'exposure to filth', as well?>

<>

<alt: Nil for SA. 1-8+disease for DA.>

Horsefly

FREQUENCY: Very rare

FREQUENCY: Very rare ([Dungeon Level IV])
 

FREQUENCY: Rare ([Cold Wilderness Desert])
FREQUENCY: Very rare ([Cold Wilderness Mountains], [Cold Wilderness Forest], [Cold Wilderness Swamp], [Cold Wilderness Plains])
FREQUENCY: Rare ([Temperate Wilderness Desert])
FREQUENCY: Very rare ([Temperate Wilderness Mountains], [Temperate Wilderness Swamp], [Temperate Wilderness Plains])
FREQUENCY: Rare ([Tropical Wilderness Desert])
FREQUENCY: Very rare ([Tropical Wilderness Mountains], [Tropical Wilderness Forest], [Tropical Wilderness Swamp], [Tropical Wilderness Plains])
<1>

NO. APPEARING: 1-4
ARMOR CLASS: 5
MOVE: 6" / 27" (MC: D)
HIT DICE: 6
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 13
DAMAGE/ATTACK: 2-16
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: Jump
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L
LEVEL/X.P. VALUE: IV | 150 + 6

Horsefly: This largest of all giant flies is very aggressive.
It is prone to alight on any creature and attack for its blood.
After biting, the giant horsefly will cause an equal amount of damage next round by drawing off blood || fluids from the wound, unless it is driven off or slain.

<ENCOUNTER: Very aggressive>

<1: i have heard that horseflies are found in sub-arctic(?) swamps: Ontario, Canada><?>
<can you ride these?>