Fomorian Giant

FREQUENCY: Uncommon ([Cold Wilderness Mountains])
FREQUENCY: Uncommon ([Temperate Wilderness Mountains])
FREQUENCY: Uncommon ([Tropical Wilderness Mountains])
FREQUENCY: Common ([Dungeon Level VII])

NO. APPEARING: 1-4
ARMOR CLASS: 3
MOVE: 9"
HIT DICE: 13 + 1-3
% IN LAIR: 45%
TREASURE TYPE: [D], [Q] (x 10)
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 4-32
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: Standard
INTELLIGENCE: Average
ALIGNMENT: Neutral evil <(wicked)>
SIZE: L (13 1/2' tall)
LEVEL/X.P. VALUE: VII | 2750 + 18

Fomorians are the most hideous, deformed, and wicked of all giantkind. <Comeliness = x>
They tend to be solitary, dwelling in forlorn places such as mountain caves or abandoned mines.
Their thick, hairy hides, combined with the pelts and other odd metal bits they wear for protection, give an effective AC of 3.
    <weapon vs. AC, save modifier vs. poison, dressing for the weather>

Although these deformed monsters MOVE but slowly for their size, they
can do so with considerable stealth, and they have +1 to +3 on surprise
depending on the terrain.

If encountered in the lair, there is a 25% chance there will be 1-2
females for every male. There will also be 1-3 young per female. Female
fomorians are equal to males, but they get no bonus points to their HD.
 
Size Hit Dice Damage
Small (1) 7d4 2-8
Half-grown (2-3) 13d4 4-16
Near-adult (4-6) 13d6 4-24




Never Surprised: Although their deformities prevent them from hurling rocks, these same handicaps aid them
so that fomorian giants can never be surprised under normal circumstances.
Oddly placed eyes, huge ears, and/or large noses enable them to detect any normal approach.

Weapons used range from huge clubs to chains with heavy metal balls
attached. The strongest will sometimes have crude shields and better
armor, so AC 2 or even 1 is possible.


-
A fomorian will have terrible deformities, such as one arm misplaced,
huge feet on short legs, eyes on the side like a fish's or one in the back of
the head; a hump on the back; a pointed, long head; flapping ears; a gaping
or tiny mouth; a huge nose or snout; and so on. They have scattered
patches of hair as tough as wire.