GOAT (Tanngrisner && Tanngjost : Thor's goats)

FREQUENCY: Uncommon ("areas of scrub growth on hills, plains, and in mountainous areas")

FREQUENCY: Uncommon ([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold Wilderness Plains])
FREQUENCY: Very rare ([Cold Wilderness Desert])

FREQUENCY: Uncommon ([Temperate Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness Plains])
FREQUENCY: Very rare ([Temperate Wilderness Desert])

NO. APPEARING: 5-20
ARMOR CLASS: 7
MOVE: 15"
HIT DICE: 1+2
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-3
SPECIAL ATTACKS: Charge
SPECIAL DEFENSES: Nil
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE: II | 24 + 2
PRICE: 1$ <>

SAVES: 14.15.16.17.17

Goats inhabit areas of scrub growth on hills, plains, and in mountainous regions.
All attack only if cornered.
Buck goats may charge,
thereby gaining a +2 on their to-hit roll and an additional 1-2 points of damage.
A herd will consist of 1-2 bucks and up to 12 does,
and the remainder will be kids (noncombatants).

The goat is the sacred animal of Thor.
 



Aw shucks!

While I must agree that the sky is right pretty there, glorious even, I sure had plenty of animals here in Wisconsin, including a one-third ownership in a billy goat (  ) when I was around age 13, a real herd of horses when I was in my 40s, one of them a state junior champion mare.
In the mix was a raccoon, crow, rabbits, chickens, ducks, and geese plus sheep, swine, and cattle a bit before the time of the equines.


Ilitul