FREQUENCY: Very rare ([Tropical
Wilderness Hills], [Tropical Wilderness Forest])
NO. APPEARING: 1-2
ARMOR CLASS: 6
MOVE: Nil
HIT DICE: 4 to 9
% IN LAIR: 100%
TREASURE TYPE: [J] (x 5),
[K] (x 5), [L] (x 5), [M] (x 5), [N] (x 5), [Q] <text = J-N (x5), Q>
NO. OF ATTACKS: 2-5
DAMAGE/ATTACK: [SB]
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L (3' per hit die)
LEVEL/X.P. VALUE: V | 275
+ 6
SAVES:
This insidious plant attracts
prey by scent, entrapping and dissolving its
victims in acidic secretions.
During the daylight hours it releases pollen
continuously, with the resulting
effect that all creatures within 60 feet
must save vs. Poison or
become fascinated with the odor. Those fascinated
will proceed to the body
of the plant and will even voluntarily climb into 1
of the 2-5 leaf traps on
the plant. Once entered, the leaf traps will close,
firmly entrapping the victim.
The acidic secretion therein will dissolve
the victim quickly, inflicting
a nmber of points damage per ruond equal
to victim's AC
(discounting dexterity bonuses, for a minimum of
1 point of damage per round).
Items exposed to the acid must
save once per turn against
the effects; all metal receives a +2 bonus. The
victims cannot be pulled
free until the plant is dead. Nor can the fascination
be dispelled until the odor
sours 24 hours later or unless the plant is burned.
ADQ: Is it possible
to use the Mantrap scent
from Monster Manual II
as a trap in other
areas?
ADA: The distillation
of the scent of the
Mantrap is possible but
when it is placed on
other than plant material,
the victims get
saves at +4 to resist.
(Polyhedron #14)
<above image is wrong>
<image should be: Your
Wife>
<image: see REF1 The Terrible
Trouble at Tragidore, page 9>
<image: see Whistledown's
Mantrap, Dungeon 42>