FREQUENCY: Very rare
FREQUENCY: Very rare ([Dungeon Level VII])
FREQUENCY: Rare
([Ethereal Plane])
NO. APPEARING: 1
ARMOR CLASS: 3
MOVE: 6"
HIT DICE: 8, 12 or 16
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 4-24
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: +1 or better
weapon to hit
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Neutral
SIZE: L
PSIONIC ABILITY: Nil
Attack/Defense Modes:
Nil
LEVEL/X.P. VALUE: VII | 2850 + 15
Magma para-elementals, often called heat
para-elementals, are natives
of the Para-elemental Plane
of Magma, a rocky, volcanic place located at
the edges of the Elemental Planes of Fire
and Earth. Para-elementals
summoned from this plane are humanoid
from the waist up, and their
legs and torsos are molten rock. The eyes
and mouths of these
creatures glow with a reddish
light from the fires within.
The heat from a magma elemental is similar
to the druidic [heat metal]
spell, affecting all within 20 feet. During
the 1st round of exposure,
metals will grow hot; during the 2nd,
metallic armor and weapons will
do 1-4 points of damage to their wielders;
and on the 3rd and succeeding rounds,
metal-using characters will take 2-8 points
of damage and nonmetal-using characters will take 1-4 points.
Leaving the AREA of the effect causes
the damage to drop 1 level immediately and to disappear
completely the following round. Wood and
other flammable objects brought in contact with either the para-elemental
or
metal heated by it will burst into flame.
<wsg temperature effects should be
applied, as well>
The Para-elemental Plane of Magma is a
lonely volcanic plain spotted by
volcanos, and its denizens carry out their
tasks in packs with no set
leader, although there may be exceptional
para-elementals with magical power.