FREQUENCY: Unique
FREQUENCY: Very rare ([Dungeon Level X])
FREQUENCY:
Rare ([Astral Plane])
NO. APPEARING: 1
ARMOR CLASS: -10
MOVE: 24" in all environments,
MC: A
HIT DICE: 220 hp
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 20-160 + special
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: +5
or better weapons to hit, <could add?: Immune to illusion and mind-affecting
magic>
MAGIC RESISTANCE: 100%
INTELLIGENCE: Godlike
ALIGNMENT: Lawful neutral
SIZE: L
PSIONIC ABILITY: 365 points
Attack/Defense
Modes: All / all
LEVEL/X.P. VALUE: X | 32,500
Primus is the ruler of all
the planes of Nirvana.
Primus, and Primus alone,
sets the order,
writes the laws,
and establishes the rules
and regulations.
All others carry out the
plans and obey the rules of Primus.
Failure to meet this powerful
creature's standards means a return to the energy pool at best as
a monodrone. <typo?>
Primus is a huge being who
rises from the energy pool in the central part of his great tower at the
center of the plane,
although the Prime One can
appear as a normal human.
In giant-form,
Primus' hands are unseen,
the right swathed in rainbow-bright lights,
the left
clouded in inky darkness.
Those creatures struck by
the light-hand <color> must save vs. spells or be teleported to Arcadia;
those struck by the left
must save or be sent to Acheron.
Primus casts spells as a 30th-level
cleric and a 25th-level M-U.
Primus may communicate immediately
with any of the creatures of Nirvana;
this allows Primus almost
total knowledge of the plane.
The Realm of Primus
(Nirvana.Primus):
Primus is the most powerful of the Modrons, and it is his realm
that most (but not all) of the silver
pools and conduits of the Astral
open in the plane of Nirvana. The modrons
themselves are a
totally alien, regimented race. The lesser
members look like
insectoid regular solids, while the more
powerful rulers, the hierarch
modrons, gow progressively more humanoid
until Primus
himself, bathed in all of energy, surpasses
that human
form. While all modrons are apparently
vassals of Primus, the
base modrons (lesser castes) can be found
throughout the
realms of Nirvana acting as servants for
other realms. Full details
on Primus and the modrons can be found
in the modron entry in
MM2.
Though Primus's reach (in theory) spans
the infinite range of
Nirvana, there are other powerful gods
and pantheons that make
Nirvana their home. These Powers' Prime
Material incarnations
are described in the Deities
& Demigods book. Their powers <>
are those of Greater
Gods, Lesser Gods, and Demi-Gods
in their home planes. A brief summary
of their realms follows:
- Manual of the Planes
<MU: 555,555,555>
<
alarm
detect illusion
enchanted weapon
enlarge
extension I
extension II
globe of invulnerability
hold portal
light
identify
lightning bolt
minor globe of invulnerability
monster summoning I
monster summoning II
monster summoning III
monster summoning IV
monster summoning V
monster summoning VI
monster summoning VII
monster summoning VIII
monster summoning IX
otiluke's resilient sphere
phase door
polymorph self
prismatic sphere
protection from evil 10'
radius
shield
shocking grasp
sleep
slow
stinking cloud
stoneskin
time stop
volley
wall of fire
wall of force
wizard eye
(these spells are from:
Ken
Do Nim's Magic-User Spell Errata)
>
Quote:
Originally Posted by khyron1144
Hi Gary,
I apologize, if this has
been asked before, but were any of the unique monsters in the orginal Monster
Manual 2 intended to be lesser deities as the Deities
and Demigods cyclopedia says the Archdevils and Demon Princes and
Princes of Elemental Evil are?
In my campaign, I've always gone with the assumption that any unique monster from one of the 1e hardbacks that's tagged with the label Archdevil or Demon Prince is a lesser deity, as are the Princes of Elemental Evil, The Cat Lord, Anthraxus, and Primus.
Thanks.
Based on our world's actual
mythology, such evil entities can be a lot more than lesser deities.
Using the criteria mentioned,
some are greater ones on a par with the benign deities.
Cheers,
Gary