FREQUENCY: Rare
FREQUENCY: Rare
([Tropical Wilderness Forest], [Tropical Wilderness Swamp])
FREQUENCY: Very
rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills],
[Tropical Wilderness Plains])
FREQUENCY: Very
rare ([Tropical Wilderness Desert])
NO. APPEARING: 2-20
ARMOR CLASS: 8
MOVE: Nil
HIT DICE: 5 to 8
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: Nil
DAMAGE/ATTACK: Nil
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L (16'
to 24' tall)
LEVEL/X.P. VALUE: III | 150
+ 6
SAVES, 5-6 HD: (11).13.14.15.16.16
SAVES, 6-7 HD: (10).13.14.15.16.16
The retch plant, or globe
palm, is found only in warm climates.
<(tropical && sub-tropical)>
It is a typical palm tree,
except that each constantly
has from 5-8 globe-like,
coconut-sized fruit growing
at its top.
Each globe is membraneous
&& taut && blue, violet, ||
lilac in color.
When they strike they burst,
and a nauseating fluid is splashed over a 5-foot radius.
(A 25% chance for splash
contact at 5-9 foot distance.) The sticky,
foul liquid will cause
creatures splashed to vomit
&& retch for the next 3 rounds and for 6
turns (1 hour) thereafter
to be at 50% normal strength.
There is no save allowed.
Creatures splashed must be
washed in alcohol (wine, beer, brandy, etc.,
will do) or be much more
likely to attract carnivores in the area at double
the normal frequency of checks,
with double probabilities of encounter.
The odor is discernible within
a 50-foot radius.
It persists for 1-4 hours.
Walking under a retch plant
makes it 20% likely that one of its globes will fall.
If there is solid contact
with a tree trunk-such as banging against,
running into,
or climbing
it -- 2-5 of the noisome fruit will plop down.