FREQUENCY: Common
FREQUENCY:
Common ([Astral Plane])
FREQUENCY: Rare ([Dungeon
Level V])
NO. APPEARING: 1-4 or 3-12
ARMOR CLASS: 1
MOVE: 12"
HIT DICE: 5+1
% IN LAIR: 20%
TREASURE TYPE: [L] (x 10),
[M] (x 5), [O], [Q]
NO. OF ATTACKS: 1 or 2
DAMAGE/ATTACK: By weapon
type or 2-7/2-7
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 40%
INTELLIGENCE: Average (high
cunning)
ALIGNMENT: Chaotic evil
SIZE: M (5-7' tall)
PSIONIC ABILITY: Nil
Attack/Defense
Modes: Nil
LEVEL/X.P. VALUE: V | 425
+ 6
Rutterkin are among the weakest
but most bullying sort of demonkind.
Whether they actually believe
themselves superior or whether they
swagger to make up for their
inferiority is immaterial. They are hated
and abused by most sorts
of demons and return the favor whenever
opportunity presents itself,
especially with respect to a dretch, a lone
vrock, or a single hezrou.
Although rutterkin have fair attackabilitywith
their clubbed fists, they
prefer to use a variety of strange polearms and
weird weapons. Favorites
are: a snap-tongs device which inflicts 2-8
points upon hitting and
then continuesto inflict like damage each round
until the opponent breaks
free (spending a round not attacking but
scoring a total equal to
a hit); a polearm with a double crescent head
(S-M = 1-1 0, L = 1-1 2);
a saw-toothed flatchet (broad sword +1 damage
against unarmored opponents);
and 3-armed blades thrown from an
atlatl-like device (S-M
= 3-8, L = 3-6) which have a range of 15".
In addition to normal attacks,
rutterkin can, at will, use the following
spell-like powers, once
per round: darkness (5-fOOt radius), fear by
touch, fly, telekinese 1000
gp weight), teleport once per day. Rutterkin
can gate in chasmes (1 5%
chance of success), their onlydemon allies.
Rutterkin are humanoid and
resemble ugly humans. They are hairless
or
nearly so, with pointed
skulls, large features, and backward-pointing
ears. Bodies and limbs are
misshapen.