Large Scorpion, Huge Scorpion.
Often found in dungeons
&& wildernesses, these creatures
are merely
smaller versions of the giant
scorpion. Each attacks with pincers and tail
stinger. If struck by the stinger, the
victim must save vs. poison or be
instantly killed. However, the poison
of the large scorpion is weaker than
normal (+2 on saving throw).
Q: My character was recently
overwhelmed
by a horde of small scorpions
that swarmed out of a barrel.
I
later discovered that these
tiny
monsters have 2 + 2 HD,
three
attacks each, and move as
fast as an
armored man. Isn?t that
a bit much
for normal arachnids?
A: For normal arachnids,
yes. But a 2 + 2
HD scorpion is not a normal
creature. This
creature is listed in the
Monster Manual II
as small, which means it?s
smaller than a
normal human ? but easily
3-4? long. (See
the introductory sections
of the monster
tomes for explanations of
all the terms
used in monster descriptions.)
A horde of
them could not fit in a
barrel; your DM
made a mistake. A swarm
of biting or
stinging insects or arachnids
inflicts 1-2 hp
per round at most. If they
have poison,
one save per round will
suffice.
(138.13)
FREQUENCY: Common
FREQUENCY: Common ([Dungeon Level III])
FREQUENCY:
Common ([Cold Wilderness Swamp], [Cold Wilderness Plains], [Cold Wilderness
Desert])
FREQUENCY:
Uncommon ([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold Wilderness
Forest])
FREQUENCY: Common ([Temperate
Wilderness Swamp], [Temperate Wilderness Plains], [Temperate Wilderness
Desert])
FREQUENCY: Uncommon ([Temperate
Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness
Forest])
FREQUENCY: Common
([Tropical Wilderness Swamp], [Tropical Wilderness Plains], [Tropical Wilderness
Desert])
FREQUENCY: Uncommon
([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical
Wilderness Forest], [Tropical Wilderness Desert])
FREQUENCY: Rare
([Tropical Wilderness Hills])
NO. APPEARING: 1-6
ARMOR CLASS: 5
MOVE: 9"
HIT DICE: 2+2
% IN LAIR: 25%
TREASURE TYPE: [D]
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-4/1-4/1
~ 16
SPECIAL ATTACKS: Poison
sting
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: S
LEVEL/X.P. VALUE: III |
90 + 3
SAVES: 14.15.16.17.17
The poison of the large scorpion
is weaker than normal (+2 on saving throw).
FREQUENCY: Uncommon
FREQUENCY: Common ([Dungeon Level IV])
FREQUENCY:
Uncommon ([Cold Wilderness Mountains], [Cold Wilderness Swamp], [Cold Wilderness
Plains], [Cold Wilderness Desert])
FREQUENCY:
Rare ([Cold Wilderness Hills])
FREQUENCY: Uncommon ([Temperate
Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness
Forest], [Temperate Wilderness Swamp]) <check>
FREQUENCY: Uncommon ([Temperate
Wilderness Plains], [Temperate Wilderness Desert])
FREQUENCY: Uncommon
([Tropical Wilderness Mountains], [Tropical Wilderness Forest], [Tropical
Wilderness Swamp], [Tropical Wilderness Plains])
FREQUENCY: Rare
([Tropical Wilderness Hills])
NO. APPEARING: 1-4
ARMOR CLASS: 4
MOVE: 12"
HIT DICE: 4+4
% IN LAIR: 25%
TREASURE TYPE: [D]
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-8/1-8/1-3
SPECIAL ATTACKS: Poison
sting
SPECIAL DEFENSES: Nil
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE: IV | 165
+ 5
SAVES: (11)13.14.15.16.16