FREQUENCY: Common (Abyss
only)
FREQUENCY: Very rare ([Dungeon Level VI])
NO. APPEARING: 5-20 (adults)
ARMOR CLASS: 4
MOVE: 9" (18" charge)
HIT DICE: 4-9, +1/die
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-12
SPECIAL ATTACKS: Trampling
(see below)
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: L (elephant-sized)
PSIONIC ABILITY: Nil
Attack/Defense
Modes: Nil
LEVEL/X.P. VALUE: VI | 650
+ 10
These bloated, pig-like creatures
roam in herds across the layers of the
Abyss.
They are known as thunder beasts because of their rumbling
bellow, intestinal sounds,
and offensive breath. The monsters subsist
on both vegetation and ooze
from which unwholesome growths spring.
In turn, they feed many
of the other creatures likewise inhabiting the
place. Their flesh is rank,
fibrous, and disgusting to all but demons and
their ilk-and possibly even
to them!
For every 2 adult creatures
in a herd of thunder beasts there will be 1
immature specfmen. The young
have no attack form. Adults attack by
biting or bya trampling
charge. Thislatterattackform must be from 2" or
greaterdistancewhenitcommences.
Damage inflicted is 1d4 per HD
if the attack succeeds.
(Determine hit dice by rolling 1 d6: 1=4, 2=5, 3=6,
etc.; at least 1 in every
5 has 9 hit dice.) Frightened or angry thunder
beasts will begin bellowing.
In combat situations, each creature will
breathe on its opponent.
This breath builds to equal a fog cloudafter 3
rounds. Creatures affected
by odors will fight at -2 hit probability. The
cloud persists for 1-4 rounds.
A thunderbeast is pig-or
hippo-like inf orm but with longer legs of which
it has6. Also, its body
is quite round and appears swollen.The creature's
head is low-set and cylindrical
with fan-like ears and a huge mouth. It
has small, beady eyes and
no nostrils.The tail is broad, thick, flatish and
fairly short. Color ranges
from yellow brown to olive, all with darker
mottling and warty growths.
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