VARGOUILLE

FREQUENCY: Very rare ([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold Wilderness Forest], [Cold Wilderness Plains], [Cold Wilderness Desert])
FREQUENCY: Very rare ([Temperate Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness Forest], [Temperate Wilderness Plains])
FREQUENCY: Very rare ([Temperate Wilderness Desert])
FREQUENCY: Very rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical Wilderness Forest])
FREQUENCY: Very rare ([Tropical Wilderness Plains], [Tropical Wilderness Desert])
FREQUENCY: Very rare ([Dungeon Level III])

NO. APPEARING: 1-20
ARMOR CLASS: 8
MOVE: / 12" (MC: B)
HIT DICE: 1+1
% IN LAIR: 80%
TREASURE TYPE: [SB]
NO. OF ATTACKS: 1 ~ 18
DAMAGE/ATTACK: 1-4
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: Nil
INTELLIGENCE: Low
ALIGNMENT: Neutral evil
SIZE: S (3' wingspread)
LEVEL/X.P. VALUE: III | 118 + 2

SAVES: 14.15.16.17.17

These horrible monsters are said to have been spawned in Tarterus and released upon the Prime to wreak havoc.
Appearing as hideous flying heads crowned with writhing tentacles, they appear at dusk and are gone by dawn.
They lair in caves, caverns, and deep subterranean delves.
Vargouilles {hate} light.
They will attack and extinguish torches or smash lanterns.
They will shun light of brighter sort, and daylight blinds them.

Poison: They are most feared because their bite is so destructive that HP are actually lost forever unless a save vs. Poison is successfully made for each bite inflicted, i.e., 1-4 HP lost and not restorable by any means short of a wish.

Vargouilles have both infravision and ultravision.

Treasure possessed by vargouilles is incidental only.
If some victim happened to have items of value, then these will possibly be amongst the litter of the vargouille's lair.