BAHGRTU
Lesser god
ARMOR CLASS: 1
MOVE: 9"
HIT POINTS: 340
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 10-60 (+15)
SPECIAL ATTACKS: Grapple
SPECIAL DEFENSES: +2 or better weapon to hit; see below
MAGIC RESISTANCE: 35%
SIZE: L (16' tall)
ALIGNMENT: Lawful evil
WORSHIPER'S ALIGNMENT: Lawful evil warriors (orcs and half-orcs)
SYMBOL: Broken thigh bone
PLANE: Nine Hells
CLERIC/DRUID: Nil
FIGHTER: As 16+ HD monster
MAGIC-USER/ILLUSIONIST: Nil
THIEF/ASSASSIN: 6th level assassin
MONK/BARD: Nil
PSIONIC ABILITY: Nil
S: 25 (+7, +14) | I: 6 | W: 6 |
D: 18 | C: 25 | CH: 5 (22) |
Com: -2 (16) | - | - |
Bahgtru is the son of Gruumsh and
Luthic the Cave Mother. Though
he is scorned and derided for his stupidity and lack of self-will,
no one
says ill of his awesome might. Other orcish gods call upon him for
assistance;
he is obedient, though his incredible strength always exceeds
the expectations of others, and he may accidentally (?) cause
harm to those who command his services, especially if they fail to
give him some respect.
It is said that Bahgtru once fought a tremendous reptilian monster
from another world, and slew it barehanded by breaking all of its legs.
His symbol is derived from this epic battle. Since this, Bahgtru has
never been known to use weapons or armor of any usual kind. He
wears little other than a great pair of cesti, or gauntlets, studded
with
steel rivets, with which to beat his victims flat.
Bahgtru is a huge, incredibly muscular orc with dirty tan skin and
dull
green eyes; his tusks, protruding from either side of his mouth, are
glistening white from gnawing on bones. If Bahgtru attacks and rolls
a
number 4 or more over what he needs to hit with both hands, he has
grappled his opponent and will crush for 10-120 points of damage per
round thereafter, without rolling again to hit. His skin is so thick
and
tough that blunt weapons do only one point of damage to him before
they bounce off.
Clerics Raiment Sacrifice/Propitiation
Sphere of Control | Animal | M | F | N-H | Head | Body | Color(s) | Holy Days | Frequency | Form | Place of Worship |
strength | ox | - | - | X(m)<?> | bare | loincloth | n/a | battle days | before battle | bones of enemies | battlefield |
Clerics of Bahgtru must have a minimum strength of 16, and must
keep themselves physically fit. They cannot wear armor, but may use
weapons as they choose. Those clerics who lose their required
strength lose their other powers as well, and will have their spirits
crushed in Bahgtru’s fists in the afterlife. Stronger clerics of this
cult
may help weaker clerics along to the next plane, usually without the
latter’s permission.
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by Roger E. Moore
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