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Cloudburst
(Alteration)
(Water/Air)
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Effect: By
means of this spell the caster causes the atmosphere to instantly precipitate
all of its water vapor in the form of huge drops of rain,
the resulting condensation
not only causing a true downburst of rain but also sucking more vapor into
the AREA to likewise be precipitated.
The cloudburst
will effectively drench everything in its AREA of effect within 1 segment,
for its rain will
fall at the rate of 1/10 inch per segment,
or 1 inch of rainfall
in 1 round.
1. Normal
Fires
2. Magical
Fires
3. Arid
Regions
4. Low
Temperatures
MC: The material
components for the spell are powdered silver
and powdered iodine crystals,
plus the cleric's
holy symbol.
1.
NORMAL FIRES
All normal
fires within the AREA of effect will be extinguished
by a cloudburst --
small ones instantly,
medium-sized ones
in 3-5 segments,
and large-sized
ones in 8-10 segments.
<space>
2.
MAGICAL FIRES
Magical fires
will also be extinguished by a cloudburst,
with the following
general rules applying:
Permanent magical fires
will re-light in 1-2 rounds.
Small, rekindable magical fires
such as that of a flame tongue sword <link> will be affected
only during the actual cloudburst.
Spells such as [produce fire] and [burning hands] will be negated.
Large-area spells such as [fireball], [flame strike], [wall of fire], etc.,
will,
in the course of being extinguished,
vaporize the rain into a cloud of steam covering an AREA four times as
large as the spell's area of effect
(i.e.,
a cylinder of up to 12" in diameter and as much as 24 " high).
This steam will inflict 1-3 points of damage per round on normal creatures
within its AREA,
and will do twice that damage to cold-dwelling
or cold-using
creatures.
The cloud of steam will persists for 2-5 rounds,
half that if a breeze is blowing,
or only 1 round if a strong wind is blowing.
<define breeze, strong wind>
<note: the above is a good guide to the effects of heavy precipitation
on fire spells>
3.
ARID REGIONS
In arid regions,
the cloudburst
will act only as a double-strength [precipitation] spell.
In hot and humid
areas,
the duration of
the spell will be extended to 2 rounds.
4.
LOW TEMPERATURES
In areas with a
temperature between 33°
and 31°
F. inclusive,
sleet rather than
rain will fall,
with ice and slush
being formed when it accumulates.
In temperatures
of 30°
F. and lower,
the cloudburst
becomes a snowburst,
with one inch of
snow
per segment falling.
<formatting changes
were done here>
<note: the original
of this spell was at cloud dragon in
the MM2>
<see notes
at precipitation>
Druid:
This spell is essentially the same as the 3rdlevel
clerical spell of
the same name, with only the following special
notations and additions:
Lightning
cannot be called by the use of a
cloudburst spell,
and a call lightning spell cannot
be used in the same
area at the same
time. Also, the druid must use mistletoe as an additional
material component.
Magic-User: This
spell is identical to the 3rd-level clerical spell
of the same name, except that a holy symbol
is not part of the
material component.
Wu Jen: This spell immediately precipitates
all moisture in the air into a drenching rain that falls at 1/10" per segment.
The cloudburst quenches normal fires (small
ones in 1 segment, medium sized ones in 3-5 segments,
and large ones in 6-10 segments), and
douses magical fires for 1-2 rounds. Large-area fire spells are
extinguished, and in the process turn
the rain into a cloud of steam four times the spell's original effect,
lasting
2-5 rounds and inflicting 1-3 points of
damage per round (double for cold dwelling or cold-using creatures). A
cloudburst may be affected by climate
and temperature of the area.
Wu Jen.MC: A small kite and some
rock salt.
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