Distract
(Enchantment)
(Legerdemain)


L^: mu0
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R#: 1"
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D^: <see below>
C^: v.s
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CT: 1/3 segment
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S^: None
A^: S
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!@@
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!##

Effect: By means of this cantrip, the caster causes all who are watching to
look at an AREA of the caster’s choice.

The area must be to the right or
left of the caster, and the distraction must be within 10 feet of the
caster. Thus, the caster can cause viewers to watch his or her right
hand and a location a few feet distant where the caster’s finger is
pointing, while the caster’s left hand does something unnoticed. Saving
throws apply only to individuals above 0 level, or with at least 1 + 1
hit dice and an intelligence rating of greater than low. The distract
cantrip has a duration of only 1 segment.

C: The caster speaks an
attention-getting word or phrase and gestures to the left or right to effectuate
the cantrip.
 

WSG: The interruption caused by use of this cantrip is not severe
enough or long-lasting enough to cause a character to lose
his concentration on a spell he is trying to maintain (see detect
snares & pits for an example).