Distract
(Enchantment)
(Legerdemain)
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Effect: By means of
this cantrip, the caster causes all who are watching to
look at an AREA of the caster’s
choice.
The area must be to the right
or
left of the caster, and
the distraction must be within 10 feet of the
caster. Thus, the caster
can cause viewers to watch his or her right
hand and a location a few
feet distant where the caster’s finger is
pointing, while the caster’s
left hand does something unnoticed. Saving
throws apply only to individuals
above 0 level, or with at least 1 + 1
hit dice and an intelligence
rating of greater than low. The distract
cantrip has a duration of
only 1 segment.
C: The caster speaks
an
attention-getting word or
phrase and gestures to the left or right to effectuate
the cantrip.
WSG: The interruption caused by
use of this cantrip is not severe
enough or long-lasting enough to cause
a character to lose
his concentration on a spell he is trying
to maintain (see detect
snares
& pits for an example).