Winged Boots



 
 
 
 
 
 
 
Enc: 3# if soft, 6# if hard
IS
Aura: Faint 
(Enchantment & Alteration)
XP: 2k
GP: 20k
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Magic Items
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DMG

These boots always appear to be nothing more than
ordinary footgear.

If magick is detected for, they will radiate a faint
dweomer of both the enchantment and alteration sorts. When they are
on the possessor’s feet and he or she concentrates on the desire to
fly, the boots will sprout wings at the heel and empower the wearer to
fly, without having to maintain the concentration. The wearer may use
the boots for up to 2 hours per day, taken either all at once or in 1
or more shorter flights. If the wearer tries to use them for a longer duration,
the power of the boots will rapidly fade (but not abruptly disappear),
and the wearer will slowly descend to the ground. For every 12
hours of uninterrupted non-use, the boots will regain one hour of flying
power, but will never be capable of more than the two-hour maximum
duration. Each set of these boots is of a certain type, as follows:
 
 
Die 
Roll
Flying 
Speed
Maneuverability 
Class
1 15" A
2 18" B
3 21" C
4 24" D


Winged boots
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Note regarding magical footwear.