Remove Paralysis
(Abjuration)
(Reversible: Cause Paralysis)
<image: YOU CAN LIVE FOREVER IN PARADISE ON EARTH, page 75>
10. "But so that you may know that
the Son of Man has authority on
earth to forgive sins"--He was
to the paralytic.
11. "I say to you, get up, pick up
your pallet and go home.
12. And he got up now
and immed. picked up the
pallet and went out in the sight of
everyone, so that they were all
amazed and were glorifying 818,
saying:
"We have never seen anything like this."
- Mark 2.10-12
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* 1-4 creatures in a 2" x 2" AREA
Effect: By use of
this spell,
the cleric can free the
subject creature(s) from the effects of paralyzation or similar forces
(such as a hold person spell).
By casting this spell and
then pointing his or her finger in the proper direction,
the cleric can remove
paralysis from as many as 4 creatures that are within range and within
the AREA of effect.
There must be no physical
or magical barrier between the caster and the creature(s) to be affected,
or else the spell will fail
and be wasted.
Each target of the spell
obtains a new saving throw versus paralyzation, at a +3 bonus if only one
creature is involved,
+2 if two creatures are
to be affected,
and +1 if three or four
creature are the target.
Shukenja: This spell
can free its targets from the effects of paralyzation and hold spells.
It grants the target creature
or creatures a new saving throw against paralyzation,
at + 3 if one creature is
involved,
+ 2 if two are affected,
and + 1 if three or four
creatures are targeted.
The reverse of the spell,
cause
paralysis,
can affect only one target,
which must be touched by
the cleric (successful roll "to hit") using his or her holy/unholy symbol.
If the victim fails a saving
throw versus spell,
paralyzation will set in
for a duration of 1-6 rounds plus 1 round per level of the caster.
Clerics of good alignment
should be very discerning in their use of cause paralysis,
and this spell might actually
be prohibited to clerics belonging to certain good-aligned orders.
Shukenja.Cause Paralysis:
The spell's reverse, cause paralysis, can be cast if the shukenja
touches a single target with a holy symbol.
This paralyzes for 1-6 rounds
plus one round per level of the caster.
- by Lenard Lakofka, from Beefing Up The
Cleric (Dragon #58)
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