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Immunity to Weapons
(Alteration)
Reversible: Vulnerability
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Effect: This spell makes the recipient immune to all non-magical and some magical weapons.
For shukenja
of 11th level or below, the spell makes the recipient immune to normal
weapons of all types. Thereafter, for every
6 additional levels the shukenja possesses,
one additional plus of immunity is gained. Thus a 12th-level
shukenja renders the recipient immune
to normal and + 1 weapons, 18th level, + 2 weapons or less, etc. The
character can still be struck by the weapon,
but suffers no damage. Note that this applies only to attacks made
by weapons and weapon-like objects, not
attacks made by natural abilities. In addition, creatures wielding
weapons or weapon-like objects that can
do 18 or more points of damage hit as if they had a + 1 item, 20 or
more points equals a + 2 item, 24 or more
equals a + 3 item, 28 or more points equals a + 4, and 30 points or
greater is equal to a + 5 item. This is
solely for calculating whether the character can be hit, not the chance
of
hitting.
Vulnerability: The reverse of this
spell, vulnerability, lowers the plus required to hit creatures that can
only be hit by
magical weapons. A shukenja under 12th
level lowers the plus required by -1, 13th to 18th -2, etc. No saving
throw is allowed.
MC: A dagger worth at least 1 ch'ien which
must be shattered upon casting.
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