Mental Strength
(Alteration)
Reversible: Mental Weakness


L^: sh5
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R#: T
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D^: 1r*
C^: v.s.m
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CT: 5s
-
S^: None
A^: Creature touched
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-
-
!##

Effect: This spell enables the shukenja to mentally fortify himself or others.

The recipient of the spell gains a +4 bonus to saving throws against spells and magical effects involving will force--
illusions, enchantments, charms, hypnosis, suggestions, fear, possession, telepathic attacks, etc.
In addition, when struck by mental attacks that do not normally allow a saving throw (pacify, etc.),
the recipient is allowed a saving throw of 17 or better to avoid the effects of the spell.

Mental Weakness: The reverse of this spell, mental weakness, has the opposite effect-lowering the saving throw against mental attacks by -4.
The victim must be touched, but no saving throw is allowed.

MC: The tail of a fox.