COST: 30 gp / mo.
A character with
blacksmith proficiency is capable
of making tools
and implements from iron. Use of the proficiency
requires a forge
with a coal-fed fire and bellows, as well as
a hammer and anvil.
The character cannot make armor or most
weapons, but can
craft crowbars, grappling hooks,
horseshoes,
nails, hinges, plows,
and most other iron objects.
Emveolstone
A blacksmith is also
capable of making a limited collection of
weapons, primarily
hammers and maces. He can make a weapon
provided that it
does not have a sharp edge or sharp point.
-
The blacksmith’s
craft requires much the same
equipment as the
armorer’s,
except that the blacksmith needs a
greater assortment
of each sort of tool. Many of these tools are of
much greater size
than those of the armorer. On the other hand,
the blacksmith usually
works with a cruder grade of iron than the
armorer, does, and
consequently his tools do not have to be of
such high quality.
Cost: 1000
gp (The cost of raw materials is 11-20%(1d10 + 10)of the value of the finished
work.)
Space: 30'
x 30'
Weapon Type | Days to Produce |
Arrow Head | 1 |
Quarrel Tip | 1 |
Spear | 2 |
Morning Star | 2 |
Flail | 5 |
Pole Arm | 5 |
-
Hephaestus
(god of blacksmiths)
Ama-Tsu-Mara
(god of blacksmiths)
Gond
(god of blacksmiths)