Blacksmith (1, STR):

COST: 30 gp / mo.

A character with blacksmith proficiency is capable
of making tools and implements from iron. Use of the proficiency
requires a forge with a coal-fed fire and bellows, as well as
a hammer and anvil. The character cannot make armor or most
weapons, but can craft crowbars, grappling hooks, horseshoes,
nails, hinges, plows, and most other iron objects.


Emveolstone

A blacksmith is also capable of making a limited collection of
weapons, primarily hammers and maces. He can make a weapon
provided that it does not have a sharp edge or sharp point.


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Blacksmith, Equipment:

The blacksmith’s craft requires much the same
equipment as the armorer’s, except that the blacksmith needs a
greater assortment of each sort of tool. Many of these tools are of
much greater size than those of the armorer. On the other hand,
the blacksmith usually works with a cruder grade of iron than the
armorer, does, and consequently his tools do not have to be of
such high quality.
Cost: 1000 gp (The cost of raw materials is 11-20%(1d10 + 10)of the value of the finished work.)
Space: 30' x 30'


 
 
Weapon Type Days to Produce
Arrow Head 1
Quarrel Tip 1
Spear 2
Morning Star 2
Flail 5
Pole Arm 5


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Hephaestus (god of blacksmiths)
Ama-Tsu-Mara (god of blacksmiths)
Gond (god of blacksmiths)