Most denizens of the guardhouse eat their
meals here 3 times
a day (though guards who are on duty take
their meals at their
posts). The hall
stands dark and empty the rest of the time.
The
boxed text below assumes that the PCs visit
the room
when it is empty.
This shadowy
room has f4 exits, all doors. 2 are in the
south
wall, set into alcoves. There are also doors to the north and to the east. The chamber has a
low dais at the west end. A sturdy-looking table
Rushes, both fresh
and dried, cover the chamber’s floor in a thick
|
The great hall holds nothing remarkable.
After each meal, Brubgrok’s
servants gather up the rushes (along with
any food scraps)
and burn the lot in area
12, then put new rushes down in the hall.
>>12.