19. ACCESS ROOM. 

This room adjoins the smithy, and also

provides a vertical access to the lower level of the stronghold.

In the northeast corner of the room and along the north wall
are log sections of various size (8"-24" in diameter, 1'-4' in
length) stacked in a pile, apparently as additional fuel for
the blacksmith's fires. The room is otherwise empty. <cf. Smith>

In the southeast portion of the room there is a large hole in
the floor about 3' across. If light is held from above and observation
is attempted, it will be impossible to see how deep
the hole is or to where it gives access. If a light source (such
as a torch) is cast down the hole, it will come to rest on the
floor of the lower level, and from above it will be seen that this
is approximately 40' down.

There is a large iron ring anchored to the south wall near the
hole, and if a rope is fastened to it, it can be used to assist in
descending to the lower level. The fastening, however, is a
bit loose, and each person using the rope will have a 1 in 6
chance (non-cumulative) of pulling the ring out of the wall,
causing them and the rope to fall to the floor of the lower level.
This chance is 2 in 6 for any persons with sizable encumbrance
(the equivalent of 50+#). If any person falls, 
they will do so near the bottom and will take 1-4

HP of damage (determined by the roll of a four-sided
die). Once the ring has been removed from the wall, it cannot
be replaced to be usable again.

As an alternative to USE of the ring, clever adventurers could
use one of the logs in the room measuring 4' in length, tie the
rope around it, place it across the 3' opening, and climb
down the suspended cord.

For purposes of descent, any rope must be at least 30' in
length. In order to allow a return back up, the rope must be
at least 35' in length so that it can be reached from below
while suspended.

The final method for possible descent is to use a rope and
grapple, either attaching the hook to the iron ring or anchoring
it to one of the two doorways. If a grapple Is used anchored
at the south doorway, add 10' to required length, or
20' if the north doorway is used as the anchor point.

Monster: --

Treasure: --

Trick: --

>>Twenty>>