21. MEETING ROOM.

This long and narrow room apparently
served as some kind of auditorium |or| meeting room. There
are 10 wooden benches scattered about the room, each
about 15' in length. A large stone slab at the North end of the
room serves as a sort of stage, rising 10 inches off the floor to
accommodate any speakers and place them in full view of
any assemblage.

On the North wall are 4 decorative cloth banners of red,
green, blue, and yellow. Although once attractive, they are
NOW deteriorated and rotting, thus being of no particular
value.

XA:Monster with Treasure
XA: Trap

Shriekers (3)    AC 7, HD 3, #AT special, D nil, MV 1"
    SAVES: 13, 15, 16, 17, 17
    MORALE: 65%

    SIZE: M, HP: 14, XP: 19
    SIZE: S, HP: 7, XP: 12
    SIZE: S, HP: 7, XP: 12
    <-3 HP applied to the Small shriekers>

XA: The box contains poison gas which will form a cloud 30 feet per side, and any within it must  save versus poison at -3 (G2)
False map (shows room and adjacent corridor in detail; nothing else is accurate)

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