CRAB SPIDER
FREQUENCY: Uncommon
NO. APPEARING: 1-4
ARMOR CLASS: 7
MOVE: 12" (no webs)
HIT DICE: 2
% IN LAIR: 50%
TREASURE TYPE: U
NO. OF ATTACKS: 1 ~ 16
DAMAGE/ATTACK: 1-8 + poison
SPECIAL ATTACKS: Surprise on 1-4
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: 0 (non-intelligent)
ALIGNMENT: N
SIZE: M
PSIONIC ABILITY: Nil
    Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: III / 73 + 2 per hp

SAVES: 14, 15, 16, 17, 17 
MORALE: 60%

Crab Spider: This is a 5' long spider with
a chameleon-like ability to blend into its
surroundings, surprising on a roll of 1-4 (on
1d6). It clings to walls or ceilings and drops
onto its prey. After the first attack, it can be
seen and attacked normally. Any victim of
its bite must make a Saving Throw vs.
Poison or die in 1-4 turns. However, the
poison is weak, and the victim gains a +2
bonus to the Saving Throw roll.