SAVES: 14, 15, 16, 17, 17
MORALE: 60%
Crab Spider: This is a 5' long spider
with
a chameleon-like ability to blend into
its
surroundings, surprising on a roll of 1-4
(on
1d6). It clings to walls or ceilings and
drops
onto its prey. After the first attack,
it can be
seen and attacked normally. Any victim
of
its bite must make a Saving Throw vs.
Poison or die in 1-4 turns. However, the
poison is weak, and the victim gains a
+2
bonus to the Saving Throw roll.