UA ERRATA

<in addition to errata, there were some new rules> 
<1. armor data> 
<2. multi-class combinations> 
<3. thieves start as non-good, but can change to good> 
<4. assassins start as evil, but can change to neutral or even good>
 
- - - - -
1st Edition AD&D - Dragon # - Dragon magazine

THE FORUM
<3. && 4.>
<missing text>
Many people who play AD&D gmaes think 
that the thief, assassin, and thief-acrobat should 
be mostly evil.  What about Robin Hood, who 
stole from the rich and gave to the poor?  I think 
that the rule stating that thieves should start off 
as evil and may progress into being good should 
be banned.  Some thieves do not steal out of 
greed but out of hunger and survival.  Players 
who say that they need to watch out whenever 
a thief is around don''t know what they are 
talking about.  I agree that some thieves need to 
have an eye kept on them, but that is the choice 
of the players, not the DM.  If thieves are going 
to be continually thought of as greedy, I think it 
is the same as saying that a fighter should be 
watched so he won't kill someone in the party. 

Greg Pierson
Baton Rouge, LA
(Dragon #134)