- | - | - | - | - | - | - | - | - | - |
BD2 | BD3 | - | - | - | - | - | - | BD4 | BD5 |
SR | 1 | - | 3 | - | - | - | - | 8 | - |
10 | - | - | - | 14 | 15 | 16 | 17 | 18 | - |
- | 21 | 22 | 23 | 24 | - | 26 | 27 | 28 | 29 |
30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 |
50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 |
60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 |
70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 |
80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 |
90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 |
100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 |
110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 |
120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 |
130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 |
140 | 141 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 |
150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 |
160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 |
170 | 171 | 172 | 173 | 174 | 175 | 176 | 177 | 178 | 179 |
180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | 189 |
BD2 | BD3 | - | - | - | - | - | - | BD4 | BD5 |
Index: MM | Index: PH | - | - | - | - | - | - | Index: DMG | Index: DDG |
Monsters | Races | Classes | Equipment | Spells | Magic Items | Deities | Adventures | - | 1st Ed. AD&D |
Dedication
Ps1. Mordenkainen
Ps2. Holloway
Ps3. Raupp
Ps4. Leomund
1. DL modules, incl. DL5
2. ALL Polyhedrons
3. Alternate worlds?
4. Dragon #118 (competition section)
5. The forum
(DONE) dragon 96: killer DM and quazar dragon
(DONE) classes --> David Crawford, James Patrick Patyrsun
(DONE) martial arts
(DONE) WSG articles --> Christopher Barnhart
Dragon (87 && 88)
Hunting (137)
Environmental Hazards (108)
(DONE) pages from the mages
(DONE) centaur papers
(DONE) the 9 hells
ed greenwood
LTH
bazaar bizarre
quirks && curses
fountains
dragon 61: Or with a weird one
169: the strategy of tactics.
129: dwarves, new dwarf spells, hobbit guardian, drow, driders
dragon damage: 98, 110
dragon deities: 86
dragon spells: 134
redefining dragons: 38
method V
charging isn't cheap, 101 + recharge spell (136)
elminster, 110
72(joke)
Hero points
ecology of the spectator
end of the world (plagues)
races
languages
59
77
83
druid spells: 132, 142, 122
119 (druid)
160? (folklore/origins)
160? (feats for fighters)
Luck points?
Quest?
Fighter feats?
Shield skills (Dragon #127)
When the rations run out (#107)
Dragons (#65)
Creature Catalog
Wand of Wonder
Dragon (OA Articles): 121, 164
Piai Shih
Giant articles in Dragon 141
deck of many things
94: same dice, different odds
Oct 1st 2020
* All color art up to issue 170 was added
* Dragonmirth (color panels) was added, up to issue #250
* Color art for AD&D from 171 to 260 was added
Q: Is everything that
appears in DRAGON Magazine an official
rule change or addition?
A: No. Virtually all
of the magazine's contents are not official,
excepting only those writings
that are defined as official, either
by their nature (such as
most articles written by E. Gary Gygax,
which are *automatically*
official) or by a note prefacing the
article that indicates it
should be considered official. For the
most part, the material
in DRAGON Magazine is intended only
as possible suggestions
for referees && players to adopt into
their campaigns
if they so choose. No one is obligated to use any
of the material in the magazine
-- but if you try something out
and you find you like it,
have fun with it.
(76.64)
James M: 9. How
much of the material you produced in Dragon had its origin in your personal
campaign?
I ask because, as a younger
man, I always appreciated the "lived in" feeling that articles like "Pages
from the Mages," "Seven Swords," and "Six Very Special Shields" evoked.
Ed Greenwood: My “home” Realms campaign generated a lot of what became articles, because I had SUPERB roleplayers who always wanted to find out more about the world around their characters (so when playing the characters, they frequently talked to old folks or librarians or sages to find out old lore, and even asked questions like detectives to try to piece together “the truth” when they thought clergies, rulers, or guilds weren’t telling them what was actually happened), and because ethically I felt it was only fair to hit my players with new monsters, spells, magic items, poisons, and so on AFTER I’d published them in DRAGON. For one thing, EVERYONE who played D&D read or tried to read DRAGON in those days (even if only by standing in a hobby shop, paging through issues), so whatever a player could remember of what they’d read helped to simulate what their character “might have heard” in life, and so “felt fairer” to me (and of course the editors had examined my writing and could “fix” anything way out of balance or misworded; I don’t recall them ever doing so, but I felt they had the “stamp of approval.”) The Featured Creature (later Dragon's Bestiary) columns even carried a little note at the bottom saying the monsters published in them were “as official” as anything in the rulebooks, so I got to contribute to the game!
By the way, the titles of
almost all DRAGON articles were chosen by the editors, not article writers.
- Interview with Ed Greenwood, Part II (Grognardia)
THE FORUM
It
would be wise to devote a major portion of
the Forum to new ideas rather
than criticism
which is mostly superficial
and based largely on
personal opinion. Instead
of hearing about what’s
wrong with an article, let’s
hear about new cam-
paign ideas, magic items,
and monsters. “Out on
a Limb” seems naturally
suited towards criticism,
while The Forum could be
used more produc-
tively as an idea exchange
between Dungeon
Masters and players. I encourage
other readers
who agree — or disagree
— with my suggestion
to write in.
Peter Bregoli
Braintree, Mass.
* * * *
I would like to discuss two
items that may or
may not be related, depending
upon a particular
point of view: DRAGON
magazine and the GEN
CON game convention. Assuming
that they are
related to a goodly degree,
inasmuch as both are
results of concentrated
efforts of divisions of
TSR, Inc., I’ll make my
comments with that in
mind.
I’ve attended the last four
GEN CONs and
have also read DRAGON
during that same
period. In that time, I
have never understood
why the magazine published.
by TSR has virtu-
ally ignored any extensive
follow-up of the game
convention presented
by TSR. (I seem to recall a
photo and a small article
concerning GEN CON
XII, and I know you now
publish the pre-
registration schedule in
the June issue.) With the
exception of Kim Eastland’s
fine follow-ups on
the miniatures’ competition,
there have been no
articles of any depth that
concern the last four
GEN CONs. With the wealth
of subject matter
that would be available
from such an event, it
baffles me as to why DRAGON
has not plun-
dered this treasure
trove of game tournaments,
seminars, exhibits, art
shows, ad infinitum, and
turned your magazine into
a complete publica-
tion. Without articles,
reviews, results and photos
of TSR?s convention, TSR?s
magazine is, indeed,
incomplete.
Now, I know (as you have
stated in your
editorials several times)
that you do not want to
be known as a ?house organ,?
and maybe this is
why you haven?t done any
follow-ups on TSR?s
convention. As far as I?m
concerned (and you
said you wanted to hear
our opinions) it doesn?t
really matter if you are
hung up on what you
consider to be a derogatory
title, your magazine
is published
by TSR, so why not take advantage
and have one division of
TSR link hands with
another. Of course, I am
not aware of what ethics
might be involved here,
if any, but it appears
painfully logical that if
TSR puts on the biggest
game convention around,
why not use their own
magazine to further both
the convention and the
magazine?
And if you?re worried that
?house organ? will
attach some sort of stigma
to DRAGON, you
need fear not. With the
influx of gaming maga-
zines in the past four years,
DRAGON
still
retains (and constantly
improves on) its quality
and professionalism. You
truly lost the ?house
organ ? monkey on your back
when you stopped
printing E. Gary Gygax?s
diatribes against the
entire gaming industry.
Gary Gygax?s war with
his competitors has absolutely
no bearing on any
of us average gamers.
But, GEN CON does have a
bearing on read-
ers of DRAGON: it
presents what you publish,
live. Articles, reviews
of seminars and exhibits
and art shows, some tournament
results, and
photos would not only renew
memories and give
news to those of us who
attend, but it would give
valuable information and
stir the interest of a
gamer who may be reluctant
to attend. In the
end, it means more and more
satisfied DRAGON
readers, as well as new
convention attendees who
can find out how much fun
a large scale conven-
tion can be.
Anyway, these are just one
man?s comments
and opinions on a couple
of subjects that could
and should complement each
other, and I hope
you take this constructive
criticism in the light
that it was given and deal
with the situations.
Bill Cavalier
Rolling Prairie, Ind.
(Dragon #84)
In issue #84 there appeared
in The Forum a
letter asking why DRAGON
didn?t cover GEN
CON more thoroughly than
it does. Although
DRAGON and GEN CON
are both run by
TSR, the magazine maintains
a separation from
company policy and politics
that is truly remark-
able. The letter asked why
TSR did not advertise
and review GEN CON in the
pages of
DRAGON.
Well, if TSR were in financial
hot water, it
might make sense. But TSR
is not, and
DRAGON?s hard-built
reputation of being
company-blind in reviews
and ads is too valuable
to risk by plugging for
GEN
CON. Endorsing
one TSR ?product? would
lead to endorsing
more, and that we don?t
need.
Not that I am against covering
conventions.
They are a valuable part
of gaming, and I
wouldn?t mind seeing more
than just their sched-
uled dates in DRAGON.
But GEN CON is not
the only good convention
around: there?s also the
Game Faire, Aggiecon, Onocon,
Orccon and
GEN CON South, to name a
few, which
DRAGON would not
do badly to review. Con-
ventions deserve more mention
than they have
been getting, but without
any loss of the imparti-
ality which makes DRAGON
so special.
Jennifer Walker
Lake Oswego, Ore.
(Dragon #86)
I would like to applaud Peter
Bregoli?s state-
ment in The
Forum of issue #84. However, it is
also true that The Forum
is needed for the more
lengthy letters of criticism
and comment. Else-
where in that same issue
is a letter to Out on a
Limb saying that that
column has changed for the
worse to a worthless place
where nit-picking
letters are printed and
the Forum a mere replace-
ment, a poor one at that,
under a different,
unfitting name. But it seems
to be that Out on a
Limb, besides being a relatively
traditional space
where minor errors are corrected,
is more a
column where letters are
directed to the editor(s)
specifically, whereas the
Forum is where gamers
can speak their mind to
other readers. Take
another look; do you see
any editorial replies in
the Forum? Give the editors
a chance, I think
they?ve thought through
their choices well.
Definitely the Forum is a
place for new ideas,
but these new ideas must
be the briefest of the
bunch. Most new ideas worthy
of being printed
grow quickly to become full-fledged
articles that
grace other pages of the
magazine.
The Forum is absolutely necessary
as the
location for the more lengthy
letters of criticism,
and that?s why those letters
are most commonly
found there. Look at your
most recent issues of
the magazine, the ones without
the Forum; see
the astonishing lengths
of those letters, which are
more directed at other gamers,
and you feel pity
for the publishers in their
hunger for space.
So let the Forum contain
what the editors think
needs to be there. Most
certainly, new ideas from
readers represent an important
part of DRAGON
Magazine, but if your ideas
are really that good,
think about writing full
articles on them. Re-
member, criticism and commentary
on previous
issues or present concerns
are a vital part of any
magazine ? DRAGON
even more so.
Kirk Everist
Dubuque, Iowa
(Dragon #86)
* * * * * * *
Coming Soon!
October, 2574
Pre-order your copies Now
Support the Kickstarter!