BOGEYMAN
by Gregg Chamberlain



FREQUENCY:  Uncommon
NO. APPEARING:  1 or 1-4
ARMOR CLASS:  10
MOVE:  12?
HIT DICE:  2
% IN LAIR:  Nil
TREASURE TYPE:  Nil
NO. OF ATTACKS:  2 claws
DAMAGE/ATTACK:  1-3
SPECIAL ATTACKS:  Illusion, scare
SPECIAL DEFENSES:  Darkness
MAGIC RESISTANCE:  Standard
INTELLIGENCE:  Semi-
ALIGNMENT  Chaotic evil
SIZE:  S
PSIONIC ABILITY:  Nil
Attack/Defense  Modes: Nil
LEVEL/X.P. VALUE:  II/44 + 2/hp

A truly despicable creature, the bogey-
man is a type of psychic leech that feeds on
the fear and terror it creates in its victims,
who are usually young children. The bogey-
man attacks at night when its victim is
alone in a darkened room. It surrounds
itself with a form of  continual darkness  with
a radius of 5 feet and uses  phantasmal force
and  audible glamer  to create night terrors
out of familiar objects in the room. If the
intended victim proves resistant to the
illusion, the bogeyman will use its ability to
scare,  causing the target to fall into a trem-
bling fit and allowing the creature to feed
on the fear that the victim exudes. 

The bogeyman does not confine its choice
of victims to children. Lone travelers jour-
neying through deserted woodlands or 
desolate moors, or a solitary person walking
along a dark city street, may also find them-
selves victimized by this creature. A bogey-
man usually appears alone, but in the city
there is a 5% chance that 1-4 of these crea-
tures will gang up on some unfortunate
target.

Anyone attempting to attack a bogeyman
will do so at -4 ?to hit? because of the
sphere of darkness surrounding the crea-
ture. Infravision and ultravision are useless
against this magical darkness, but the bo-
geyman can see through it to the area be-
yond. When forced to fight, the bogeyman
can attack twice per round with its claws. It 
uses each of its innate spell-like abilities
(phantasmal force, audible glamer, scare,
and  continual darkness)  at the 5th level of
ability, and can employ each type of magic
twice per day.

If its  darkness  aura is dispelled, the bo-
geyman is revealed as a puny-looking, 3?-
tall creature with a bulging head, staring
eyes, and dead-white skin. Because of its
cowardly nature, the bogeyman will flee
immediately from any strong opposition or
upon losing its protective  darkness.  It will
head for the nearest large patch of darkness
and attempt to conceal itself until it can re-
use its  continual darkness  ability.
 
 
Dragon magazine - Monster Manual III - Dragon #101