Hit location | Partial armor types | Scavenging partial armor | Suits of armor | Combat procedure |
Dungeons & Dragons | Dragon magazine | 1e AD&D | Equipment (AD&D) | The Dragon #112 |
The Oriental Adventures AD&D® game
book gives rules for partial armor,
stating
that each piece lowers the original armor
class by a given amount. According to this
system, a shin guard lowers armor class
by one, offering as much protection as a
shield. But would not a shin guard actually
offer one?s shin an armor class independent
of that of the remainder of the body?
To realistically present a partial armor
system, a hit-location chart must be implemented,
and partial-armor types must be
described as to which areas of the body
they protect and to what extent.
Hit location
Normal AD&D game combat consists of
sparring with an opponent and striking
whenever possible. When partial armor
types are introduced to this scenario,
however, it becomes implausible. The shin
is not a tempting enough target (and
would not be hit often enough) for a shin
guard to contribute to the armor class of
the whole opponent. The following table
shows random hit location for a strike;
independent of which hand the attacker
uses.
Before rolling on this table, however, the
defending player rolls a 20-sided die. A roll
of 20 indicates that defender?s shield
catches the blow; if a large tower shield is
used, a roll of 19 or 20 indicates this happens.
For each magical ?plus? of the shield,
add a bonus to the roll. Thus, a shield +5
protects the user on a roll of 15 or better,
assuming a regular-sized shield is used.
Dice | Location hit |
01-10 | Head |
11-15 | Neck |
16-30 | Chest |
31-40 | Abdomen |
41-45 | Thigh |
46-48 | Shin |
49-50 | Knee |
51-60 | Upper arm |
61-70 | Lower arm |
71-75 | Elbow |
76-80 | Foot |
81-85 | Hand |
86-95 | Shoulder |
96-00 | Groin |
In melee, a right-handed combatant will
always strike the left side of his opponent?s
body, and vice versa. In missile fire, there
is a 50% chance of either the left or right
side of the body being struck.
Partial armor types
There exists a protective piece of equipment
for nearly every region of the body.
These guards are made of materials ranging
from steel to leather, and provide
protection in directly varying degrees. The
following table lists partial armor types as
to which areas of the body they protect
and to what extent.
Armor type | Areas protected | AC |
Helmet, great | Head | 1 |
Helmet, small | Head | 3 |
Collar, leather | Neck | 7 |
Collar, steel | Neck | 3 |
Breastplate | Chest | 2 |
- | Abdomen | 3 |
Mail tunic, leather | Chest | 8 |
- | Abdomen | 8 |
- | Groin | 8 |
- | Shoulders | 8 |
Mail tunic, studded | Chest | 7 |
- | Abdomen | 7 |
- | Groin | 8 |
- | Shoulders | 7 |
- | Upper arms | 7 |
Mail tunic, ring | Chest | 7 |
- | Abdomen | 7 |
- | Groin | 7 |
- | Shoulders | 7 |
- | Thighs | 9 |
Mail tunic, scale | Chest | 6 |
- | Abdomen | 6 |
- | Groin | 7 |
- | Shoulders | 6 |
- | Upper arms | 8 |
Mail tunic, chain | Chest | 5 |
- | Abdomen | 5 |
- | Groin | 5 |
- | Shoulders | 5 |
- | Upper arms | 6 |
- | Thighs | 6 |
Mail tunic, splint | Chest | 4 |
- | Abdomen | 4 |
- | Groin | 5 |
- | Shoulders | 5 |
- | Upper arms | 6 |
- | Thighs | 6 |
Mail tunic, banded | Chest | 4 |
- | Abdomen | 4 |
- | Groin | 4 |
- | Shoulders | 4 |
- | Upper arms | 6 |
- | Thighs | 6 |
Thigh guard, leather * | Thigh | 7 |
Thigh guard, steel * | Thigh | 3 |
Shin guard, leather * | Shin | 6 |
Shin guard, steel |
Shin | 2 |
Knee guard, knee * | Knee | 3 |
Bracer, leather * | Lower arm | 6 |
Bracer, steel * | Lower arm | 4 |
Mail shoes * | Feet | 8 |
Boots, high hard * | Thigh | 8 |
- | Knee | 9 |
- | Shin | 8 |
- | Foot | 8 |
Boots, high soft * | Thigh | 9 |
- | Knee | 9 |
- | Shin | 9 |
- | Foot | 9 |
Boots, low hard * | Shin | 8 |
- | Foot | 8 |
Boots, hgh soft * | Shin | 8 |
- | Foot | 8 |
Boots, low soft * | Shin | 9 |
- | Foot | 9 |
Shoulder gd., leather * | Shoulder | 6 |
Shoulder gd, steel * |
Shoulder | 3 |
Groin guard | Groin | 3 |
Gauntlet * | Hand | 3 |
Gloves, leather | Hand | 9 |
Item | Cost | Weight |
Collar, leather | 1 | 10 |
Collar, steel | 10 | 20 |
Breastplate | 100 | 100 |
Mail tunic, leather | 5 | 120 |
Mail tunic, studded | 13 | 170 |
Mail tunic, ring | 25 | 200 |
Mail tunic, scale | 38 | 280 |
Mail tunic, chain | 65 | 220 |
Mail tunic, splint | 70 | 300 |
Mail tunic, banded | 80 | 280 |
Thigh guard, leather | 4 | 15 |
Thigh guard, steel | 6 | 30 |
Shin guard, leather | 3 | 15 |
Shin guard, steel | 5 | 30 |
Knee guard | 10 | 10 |
Bracer, leather | 2 | 10 |
Bracer, steel | 4 | 20 |
Shoulder gd., leather | 5 | 15 |
Shoulder gd., steel | 8 | 40 |
Groin guard | 2 | 10 |
ARMOR CLASS BY ARMOR TYPE AND BODY PART COVERED
Body part | Leather | Padded | Studded | Ring | Scale | Chain | Splint | Banded | Plate Mail | Bronze | Field Plate | Full Plate |
Head | 10 | 10 | 10 | 10 | 10 | 6 | 6 | 6 | 3 | 4 | 2 | 2 |
Neck | 10 | 7 | 3 | 7 | 7 | 5 | 5 | 5 | 5 | 5 | 3 | 2 |
Chest | 8 | 8 | 6 | 7 | 6 | 5 | 4 | 4 | 3 | 4 | 1 | 0 |
Abdomen | 8 | 8 | 7 | 7 | 6 | 5 | 4 | 4 | 3 | 4 | 2 | 1 |
Thigh | 8 | 8 | 7 | 9 | 3 | 3 | 3 | 3 | 5 | 5 | 2 | 1 |
Shin | 6 | 8 | 6 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 2 | 1 |
Knee | 8 | 9 | 8 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 2 |
Upper arm | 8 | 8 | 7 | 8 | 7 | 5 | 5 | 5 | 5 | 5 | 2 | 1 |
Lower arm | 8 | 8 | 7 | 10 | 8 | 8 | 5 | 3 | 3 | 4 | 3 | 2 |
Elbow | 8 | 8 | 8 | 8 | 8 | 8 | 5 | 4 | 4 | 4 | 3 | 2 |
Foot | 10 | 10 | 10 | 10 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Hand | 10 | 8 | 10 | 8 | 10 | 9 | 5 | 4 | 4 | 4 | 3 | 2 |
Shoulder | 8 | 8 | 7 | 7 | 6 | 5 | 5 | 3 | 3 | 4 | 2 | 1 |
Groin | 8 | 8 | 7 | 7 | 7 | 5 | 5 | 5 | 5 | 5 | 3 | 2 |
Scavenging partial armor
In any melee, there is a 1% chance per
man-sized human, demi-human, or humanoid
slain that a character, given time,
will be able to salvage one piece of partial
armor that will fit him or her. Given one
hundred corpses, there is a 100% chance
of finding one piece, and a 1% chance per
corpse over one hundred of finding another;
it takes one round to search one
body. For each item found, one roll is
made on the following table. Note that the
composition of a piece of armor (leather or
steel) depends entirely upon the armor
used by the warriors. All other potentially
important factors that could influence the
sort of armor found must be considered.
Dice | Item found |
01-05 | Helmet |
06-10 | Breastplate |
11-34 | Thigh guard |
35-60 | Shin guard |
61-66 | Knee guard |
67-84 | Bracer |
85-00 | Shoulder guard |
Suits of armor
Suits of armor may be fitted neatly into
the partial armor system by determining
to what extent they protect certain areas
of the body. The table at the top of this
page gives these figures.
Combat procedure
Combat utilizing the partial armor system
is conducted in this manner:
1. Initiative and surprise are determined.
2. The combatant with the first strike
attacks, following this format: First, a roil
is made on the hit location tables (making
shield-hit rolls beforehand). Second, the
combatant rolls to hit against the armor
class of the body part indicated by the
previous roil.
3. The combatant with the second strike
attacks, following the same procedure.
JULY 1986
Actual warriors would strip
the captured and dead foemen of armor so as to improve their own.
The Vikings were well-armored
thus.
Hovever, it is logical that
the "upgrading" would be as cmplete as possible, discarding lesser protection
for greater.
So mixed sorts of armor
would be rather rare I should think, save for hill bandits and their ilk.
FWIW,
Gary